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  1. #1
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70

    Increase the Experience for Fates/Dungeons/Add XP to 50 Dungeons.

    Unless you absolutely enjoy beating your face for quests you will never be able to do again, if you have multiple classes you like to play this expansion is horrible. It is pretty much gone 2 steps back from what made the patches past 2.0 good.

    I propose the following changes to set things right:
    - Add 3000-5000 raw experience per kill in level 50 dungeons. (5000 only for the harder ones.)
    - Add 5000-6600 raw experience per kill in level 51-55 dungeons.
    - Add 6600-8500 raw experience per kill in level 55-60 dungeons.
    - Fates +51 should be much more experience. 40-50k raw experience per fate. Same experience as the main story-line. Right now they are completely ignored.
    (7)
    Last edited by Nektulos-Tuor; 06-23-2015 at 11:39 AM.

  2. #2
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,789
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    that's pretty a ridiculous amount of exp.

    with 50% amoury bonus fates would give over 60k exp each.

    not only that monsters would give 4.5k in dungeons like AK WP brayflox!? these are the easiest speed run dungeons you pull a lot of monsters and kill 2 bosses (brayflox) in under 8 minutes all players would flock to these to lvl.

    course i will say the fate exp isn't exactly worth it even if you did have the 50% bonus but that is because of the high amount of hp everything has in the new area's.
    (6)

  3. #3
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Musashidon View Post
    that pretty a ridiculous amount of exp.

    with 50% amoury bonus fates would give over 60k exp each.

    not only that monsters would give 4.5k in dungeons like AK WP brayflox!? these are the easiest speed run dungeons you pull a lot of monsters and kill 2 bosses (brayflox) in under 8 minutes all players would flock to these to lvl.

    course i will say the fate exp isn't exactly worth it even if you did have the 50% bonus but that is because of the high amount of hp everything has in the new area's.
    You forgot that your leveling a second class. Or even a third class.
    (0)

  4. #4
    Player
    Nague's Avatar
    Join Date
    May 2015
    Posts
    114
    Character
    Kanya Nague
    World
    Odin
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Musashidon View Post
    that's pretty a ridiculous amount of exp.

    with 50% amoury bonus fates would give over 60k exp each.

    not only that monsters would give 4.5k in dungeons like AK WP brayflox!? these are the easiest speed run dungeons you pull a lot of monsters and kill 2 bosses (brayflox) in under 8 minutes all players would flock to these to lvl.

    course i will say the fate exp isn't exactly worth it even if you did have the 50% bonus but that is because of the high amount of hp everything has in the new area's.

    people wont accept 100 fates per level or 40 dungeons per level for their alternate jobs, its no fun and pointless.
    Very few people will find it acceptable.


    The ones complaining now are even the most resilient to grind, imagine someone who took1 month to level with mainquests to 60, it will be half a year until he has another class up there if he wouldnt quit beforehand.
    (2)

  5. #5
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    They're not going to do anything of the sort. They may increase XP after a few months, and at that time they may add XP to 50 dungeons, but I doubt it.

    They want you to level 50-60 playing Ishgard content, not rehashing the same ARR content
    (0)

  6. #6
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Kaedan94 View Post
    They're not going to do anything of the sort. They may increase XP after a few months, and at that time they may add XP to 50 dungeons, but I doubt it.

    They want you to level 50-60 playing Ishgard content, not rehashing the same ARR content
    This is ridiculous though.
    (0)

  7. #7
    Player
    Krylo's Avatar
    Join Date
    May 2015
    Posts
    272
    Character
    Khaela Alteri
    World
    Balmung
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Musashidon View Post
    that's pretty a ridiculous amount of exp.
    Not really.

    Current Mor Dhona fates, without armory bonus, give ~13k exp. HW fates currently give ~15-18k exp and take 5 times as long (except some special ones, like Tarrasque, which give nearly 50k exp and don't take too long). The only thing ridiculous is that, at current exp rates, it's more efficient (maybe equally if you have kill exp bonuses running to buff the higher per kill exp) to do pre-50 fates than HW fates to level 50-60. If they gave 60k per with armory bonus, as you suggest, they'd still end up taking only slightly more fates to level in HW than it did in ARR.

    It's also ridiculous that 49 to 50 is 560k. That's 43 fates to level 49 to 50 without armory bonuses. A lot, but, you know, doable. A single level in HW ranges in the millions requiring over 100 fates to gather the necessary experience. Combine this with the fact that AV's exp total is a couple hundred thousand exp (not in a position to run it right now and check, but I know with armory bonus I've never had to run it twice to level from 47 to 48, and 48-49 was nearly done in a single run as well, while 49-50 might take 3). Meanwhile, up to 55 HW dungeons have capped out at about 200-300k, as far as I can tell.

    Basically it takes twice as long to get any levels, and your most efficient method of leveling is likely doing pre 50 fates with pre 50 dungeons being only slightly less efficient than post 50 dungeons, if less efficient at all.

    And THAT'S ridiculous. If they want people leveling to 60 in Ishgard they need to tune up the experience at least a little or there's not really any reason to do so.
    (0)
    Last edited by Krylo; 06-23-2015 at 10:57 AM.

  8. #8
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Kaedan94 View Post
    They're not going to do anything of the sort. They may increase XP after a few months, and at that time they may add XP to 50 dungeons, but I doubt it.

    They want you to level 50-60 playing Ishgard content, not rehashing the same ARR content
    funny thing is they want us to help new players with ARR content so adding and increasing EXP in ARR areas isn't going to hurt things. it would infact help their goals.
    (4)
    Last edited by Wildsprite; 06-23-2015 at 11:33 AM. Reason: ain't typos grand?

  9. #9
    Player
    Parapluies's Avatar
    Join Date
    Mar 2015
    Posts
    31
    Character
    Lilie Kalaeda
    World
    Tonberry
    Main Class
    Archer Lv 50
    51-60= 1-50 at 2.0. Dumb people =\
    Oh wait, that's the infamous number 1 whinner in this sub forum.
    (8)

  10. #10
    Player
    Kaedan94's Avatar
    Join Date
    Jun 2013
    Posts
    481
    Character
    Kinako Kuromitsu
    World
    Tonberry
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Wildsprite View Post
    funny thing is they want us to help new players with ARR content so adding and increwasing EXP in ARR areas isn't going to hurt things. it would infact help their goals.
    We already get XP for pre-50 content, and "new players" don't need the help once they're 50.
    (0)

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