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  1. #1
    Player
    BrokenWings's Avatar
    Join Date
    Nov 2013
    Posts
    19
    Character
    Phyre Xia
    World
    Behemoth
    Main Class
    Scholar Lv 60

    Tooltip Error: Strength and Dexterity

    The tooltips in the character panel still state they affect block and parry on the English client. This is no longer true as stated in the patch notes and on the JP version of the game.
    (1)

  2. #2
    Dev Team Corvinoobus's Avatar
    Join Date
    Sep 2012
    Posts
    262
    Odd, I could've sworn that we caught that. Rest assured that these tooltips have since been revised and should be reflected with a future update. Thank you!
    (9)

  3. #3
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Crit was also never updated to reflect that it now increases crit damage too.
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  4. #4
    Player
    JonLuso's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    80
    Character
    Rhyou Jylland
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Also, Spell Speed should also display that it affects Heal-over-time-based spells/abilities. At this point, it only says that it affects the tick rate of attack magic.

    As an additional note, would Spell Speed affect Collective Unconscious's HoT tick rate? It's an ability, not a spell, but I would assume Spell Speed affects it, too.
    (0)

  5. #5
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by JonLuso View Post
    Also, Spell Speed should also display that it affects Heal-over-time-based spells/abilities. At this point, it only says that it affects the tick rate of attack magic.
    While that additional information would be nice and appreciated, the tooltip isn't TOO wrong. I recall someone testing before, and I don't know how, but they found out that healing spells classify as damage; just negative damage.
    (2)

  6. #6
    Player
    Teiren's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Haruna Astir
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Also, Skill Speed isn't increasing potency of DoTs, so that tooltip should reflect that if intended. I don't know about Spell Speed.
    (0)

  7. #7
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Teiren View Post
    Also, Skill Speed isn't increasing potency of DoTs, so that tooltip should reflect that if intended.
    Yes it is.
    (0)

  8. #8
    Player
    Teiren's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Haruna Astir
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    I was going off this video: https://www.youtube.com/watch?v=7NA1wX1GgPM But I never noticed it was updated, so oops, You're right! Sorry for the misinformation.

    Though I have to wonder about this Youtube comment:
    It's because currently all DoTs in the game, all of them, are affected by SPELL speed. Instead of being Spell Speed for Mages and Skill Speed for Melee/Physical, as it should be. Just another bug that should get fixed eventually.
    Regardless, no change in the tooltip is needed. I just wasn't sure if they were reverting the Skill Speed addition or not, but it seems to either be a bug that'll be fixed or just has insanely low scaling like always.
    (0)

  9. #9
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Teiren View Post
    Though I have to wonder about this Youtube comment
    Well, I can easily prove the youtube comment wrong, since I've observed my NIN dots scaling off of Skill Speed. Since it's a multiplier that starts out pretty low, though, it does take a bit before you start to see anything. When my Mutilates were hitting 57-65, it took 72 SS to move that to 58-65. When they were hitting 99-110, 146 SS took them to 102-113. So, since it's a multiplier of damage, the base damage you're doing with no SS also affects how much SS it takes to see a difference. For example, if I had been testing on Mutilate, I'm sure I would have seen slightly faster increments. That said, I would have expected to see some boost on the damage in the video. . .unless it was awkward rounding, maybe. Or if it's partially because BRD has lower WD to multiply against the SS. . .
    (0)

  10. #10
    Player
    Teiren's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Haruna Astir
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    I see. That's interesting, but good! And in the Spell Speed tooltip they removed the part about DoT durations, so that's good. The Critical Hit Rate tooltip still doesn't say it increases critical damage, though. Anyway uh, maybe we're not supposed to make these kinds of posts in this thread, so that's that.
    (0)
    Last edited by Teiren; 07-08-2015 at 09:36 PM.

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