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  1. #1
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kaedan View Post
    How does a WAR outshine a DRK in defense? In offense as an OT, sure. As a MT, WAR doesn't really have anything over DRK. PLD is still going to be the "safest" MT.
    Like I said above, Odin's fight is a good way to see the differences.
    PLD has 5 preemptive defense CD, so you always have one ready for each Sangetall. WAR has Inner Beast. That alone is enough to mitigate every hit too.
    As a DRK, I have 4 cooldowns (Shadow Skin, Shadow Wall, Dark Dance and Living Dead)., and they pop pretty fast, since Odin use its tankbuster very frequently. Maybe I lack some experience as a DRK, but it's far more difficult. And Dark Dance is far from reliable.

    Living Dead, especially is a problem. The "get full HP or die" is pretty gruesome when healers have to heal the whole raid. Several times, I ended with two SCH, who, pre-50, seriously lack some pure healing efficiency.

    Besides, I think DRK has the same problem than WAR in 2.0. Self-healing is good, but it's hardly enough without a good mitigation tool above it. That's why they changed Inner Beast, and I wonder if we will see the same kind of adjusment for DRK in a future patch.

    Another route for DRK could be that they'd be designed specifically for dual tank situations, but they'd need a far higher DPS to make it competitive when compared to solo tank setup with one more DPS.
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    Last edited by Reynhart; 06-25-2015 at 04:19 AM.

  2. #2
    Player
    Syfer22's Avatar
    Join Date
    Apr 2015
    Posts
    105
    Character
    Leon Harte
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    I like the concept of Living Dead, but the execution leaves much to be desired. It's a godmode button that requires too much work and attention to mitigate in comparison to Hallowed Ground/Holmgang.

    And heaven forbid if you have to pop it in a dungeon... While you could say "you must be bad if you have to pop it in a dungeon, pshaw," there are times when you might have to -- And honestly, it doesn't seem feasible for a single healer to heal you back to full in 10 seconds on reaction, much less with a boss or multiple mobs wailing on you.
    (0)