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  1. #11
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    What about DPS stand point? DRK vs WAR. Can anybody tell me how they are ?

    I think that most of the 2-tank content doesn't exactly need 2x tank to be both very defensive, sometimes, you would want only temporary tank swap, but DPS for the rest of fights.

    Imo, PLD will usually be MT anyway, give the rest for WAR vs DRK to fight for ST position.
    (0)

  2. #12
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Warrior takes the cake.

    You should NEVER be spamming Souleater. Delirum is your high DPS finishing combo, Souleater should only be used if you're really needing that HP, or have Dark Arts for it, which spamming Dark Arts soul eaters is a good way to screw yourself on MP. (Though I guess if you don't care about the small potency difference, no harm in using Soul Eater instead. However there should never be pressure on you to recover your own HP like that if the healers don't need you to.)

    War is still the offensive tank really, but they're more defensive than Drk is as well IMO. If you IB, you're reducing your damage taken by that 20%, ontop of your Defiance. Sure you're losing 10% parry, but Warriors and Parry never mixed well. You can inner beast more frequently than we can have Dark Dance on us, that has always been the advantage of Inner Beast over actual defensive buffs. Inner Beast also works on magic, Dark Dance doesn't.

    Cant exactly compare Storms Path and Reprisal, as even though they apply similar debuffs, they're entirely different. But if I'm to say, Storms Path is ahead by far. An on use 10% damage debuff vs. a debuff that can only be applied for 20 seconds, every 30 seconds, assuming you are MT, or are at least tanking something physical, and parry.

    A hit on a Drk is basically the same as a Pally getting hit, behind his shield. Only difference is, we have nowhere near the mitigation a Paladin has, thus people easily find us to be very squishy, which we are, and is currently a problem, as well as the fact that Drk brings essentially nothing new to the table as a tank. Nothing they currently have as far as I'm aware will make people want one in their raid group over the Paladin, AKA the unmovable object. Or the Warrior, the unstoppable force.

    Oh, and as far as Shadow Wall goes, it's disappointing. It's basically a Vengeance without the auto retaliate potency, and a much longer cooldown. The cooldown just does not fit a skill like this at all.

    Quote Originally Posted by Alise View Post
    What about DPS stand point? DRK vs WAR. Can anybody tell me how they are ?

    I think that most of the 2-tank content doesn't exactly need 2x tank to be both very defensive, sometimes, you would want only temporary tank swap, but DPS for the rest of fights.

    Imo, PLD will usually be MT anyway, give the rest for WAR vs DRK to fight for ST position.
    Warrior beats Drk by far in terms of DPS (I'm like 90% sure at least). Less so if the Drk doesn't need to be in Grit, because of Blood Weapon, but Warriors are just better at doing damage.
    (1)
    Last edited by Ditto; 06-23-2015 at 08:27 PM.

  3. #13
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Also, I've seen a lot of groups doing the new extreme primals with war/war or war/pld, with war as the mt. The age of WAR has come.
    (1)

  4. #14
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    LOL well so long as wer sharing opinions.

    I think DRK is great just need a few adjustments I think.

    1 Grit needs to give a incress in parry which is thir main mitigation.

    2 Living dead needs to be adjusted in away that won't kill you out right like a stat debuff if your atlest healed a quarter or half way before the effect ends or at lest half their hp healed won't kill them.

    There may be a bit more but can't think of them at the moment.
    (0)

  5. #15
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Without any active mitigation like the Warrior's Inner Beast, I can easily see why Dark Knights would be the least preferred tank to take on an Extreme boss that spams tankbusters. I know I would want a WAR over PLD up there against Odin, the trial before steps of faith, and just about any extreme boss for that matter because once the tankbuster pops when the PLD is out of CDs to use, then he is done, unlike the Warrior who can Inner Beast every time. And I definitely know I'll take a WAR as a MT over DRK in a heartbeat cause the DRK's problems are similar to the PLD's but at a noticeably worse degree.
    (1)

  6. #16
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Dererk View Post
    LOL well so long as wer sharing opinions.

    I think DRK is great just need a few adjustments I think.

    1 Grit needs to give a incress in parry which is thir main mitigation.

    2 Living dead needs to be adjusted in away that won't kill you out right like a stat debuff if your atlest healed a quarter or half way before the effect ends or at lest half their hp healed won't kill them.

    There may be a bit more but can't think of them at the moment.
    I think you're partly right on the parry.

    Reprisal needs to have a longer window in which you can use it when it procs, so you can hold on to it for big attacks.

    DRK need to have a trait where parry reduces more damage all together. So like 30 or 40% rather than 20%.
    (1)

  7. #17
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by AniCelestine View Post
    Most if not every tank buster is MAGICAL and you can't block magical attacks.
    Death Sentence isn't
    Ravensbeak isn't
    Bahamut's Claw isn't
    Flatten isn't

    So, which one exactly is magical ?
    (1)
    Last edited by Reynhart; 06-23-2015 at 09:51 PM.

  8. #18
    Player Violette's Avatar
    Join Date
    Apr 2012
    Posts
    545
    Character
    Eonkhui Malaguld
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by RiisWolf View Post
    Without any active mitigation like the Warrior's Inner Beast, I can easily see why Dark Knights would be the least preferred tank to take on an Extreme boss that spams tankbusters. I know I would want a WAR over PLD up there against Odin, the trial before steps of faith, and just about any extreme boss for that matter because once the tankbuster pops when the PLD is out of CDs to use, then he is done, unlike the Warrior who can Inner Beast every time. And I definitely know I'll take a WAR as a MT over DRK in a heartbeat cause the DRK's problems are similar to the PLD's but at a noticeably worse degree.
    After watching Ravana extreme, I can see DRK being viable, being able to parry/dodge the multi-physical hit move and dark mind the conal spam (if that is magical), which given the low cooldowns it can do constantly.
    (0)

  9. #19
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Reynhart View Post
    Death Sentence isn't
    Ravensbeak isn't
    Bahamut's Claw isn't
    Flatten isn't

    So, which one exactly is magical ?
    Echoed. You've got that reversed, Ani. The majority of Tank Busters - nay, the majority of all enemy attacks which target the player highest in aggro - are physical.
    (0)

  10. #20
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    wow... so when they promote the Dark Knight job. He totally look like offensive tank, but now.. he not even deal as good dps as warrior?
    (0)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

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