Quote Originally Posted by MariyaShidou View Post
Um no, that is a famous trick in F2P Korean + Chinese MMO to force people to spend cash heavily...
You think so? I don't know... FFXIV is not one of those "micro-payments" games... we are supposed to pay a monthly fee... unless you are talking about gil sellers and botters... but then again, they do those things anyway, and even worse (like camping NMs using cheats and stuff).

And sorry, I don't know much about PvP or how to make it balanced... never been interested in that, because whoever has the higher lvl and the best gears wins anyway.

Quote Originally Posted by moatcarp View Post
If everything is trivial to acquire then who cares. However, we all know there will be rare gear that is difficult to obtain.
Then maybe make it so "rare" gear never reaches 0 durability, but crafted gear would. And what would be good about crafted gear if it has a chance of breaking? ... That it could be enhanced/upgraded!

I do not agree that everything will eventually break, but I kinda like the idea of taking care of your stuff, giving it maintenance and stuff. I remember reading somewhere in the FFXIV website about a fisherman (or someone else) coming back home after a long day and giving maintenance to his rods? Or something like that. You would HAVE to be careful of your gears so they don't reach 0 durability, and if you neglect them, then they are lost and you gotta buy a new one.

Or maybe... broken gears could be used for de-synth!