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  1. #1
    Player
    Sarynth's Avatar
    Join Date
    Sep 2013
    Posts
    349
    Character
    Sarynth Midgard
    World
    Excalibur
    Main Class
    Summoner Lv 90
    I like what you made as well sweetgrass, gonna toy around with these later. Stupid question though is it a str or vit potion?
    (0)

  2. #2
    Player
    Sweetgrass's Avatar
    Join Date
    May 2016
    Posts
    81
    Character
    Elated Moogle'maestro
    World
    Jenova
    Main Class
    White Mage Lv 74
    Quote Originally Posted by Sarynth View Post
    I like what you made as well sweetgrass, gonna toy around with these later. Stupid question though is it a str or vit potion?
    I've updated it since 3.4 came out, this is the new one; http://puu.sh/rF9os/2c39d253c5.jpg

    The potion is of course Vitality, I just made it back in 3.07 for Gordias, when tanks used Str for damage, haven't changed it. The rotations also change a lot without potions, so these will not hold true if you don't use them.
    (0)

  3. #3
    Player
    Vateri's Avatar
    Join Date
    Jun 2015
    Posts
    43
    Character
    Nemhy Vateri
    World
    Siren
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sweetgrass View Post
    I've updated it since 3.4 came out, this is the new one; http://puu.sh/rF9os/2c39d253c5.jpg

    The potion is of course Vitality, I just made it back in 3.07 for Gordias, when tanks used Str for damage, haven't changed it. The rotations also change a lot without potions, so these will not hold true if you don't use them.
    Why the drastic opener change with Scourge and Salted Earth? You seemed very adamant on using them within the first two GCD's in the last page. What changed, if I may ask?
    (0)

  4. #4
    Player
    Sweetgrass's Avatar
    Join Date
    May 2016
    Posts
    81
    Character
    Elated Moogle'maestro
    World
    Jenova
    Main Class
    White Mage Lv 74
    Quote Originally Posted by Vateri View Post
    Why the drastic opener change with Scourge and Salted Earth? You seemed very adamant on using them within the first two GCD's in the last page. What changed, if I may ask?
    Did you read the post you replied to?
    "I've updated it since 3.4 came out,"

    I've been playing with some insightful people, seen how DRK handles in the new content, and adjusted, although most of it is unique group stuff like Trick/Hypercharge timings, it still applies.
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