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  1. #1
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Sweetgrass View Post
    I like what you made. I once posted in a thread some months ago about MT DRK openers, and I got some flack for mentioning I like to use unmend>plunge>scourge for my pulls. You could check here http://forum.square-enix.com/ffxiv/t...er-as-mt/page6 , but the point is there was quite a bit of discussion against the use, either due to damage lost from being done in grit, or because it reduces distance the boss travels to the party at the start, resulting in a longer distance for the dps to travel to reach their target which translates into a lowered raid-wide dps. Thought it'd be interesting for you to check out to refine your opener, or if you disagree could you explain how your way could be better than the other thread's suggestions?
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  2. #2
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Hierro View Post
    [...] because it reduces distance the boss travels to the party at the start, resulting in a longer distance for the dps to travel to reach their target which translates into a lowered raid-wide dps
    wat ? Every single melee DPS in this game has a gap closer, DRG can Elusive Jump in right when Unmend reaches the boss, MNK can Shoulder Tackle, and NIN has Shukuchi... And if you don't use these tools, you can still run in at the same time as the MT instead of waiting for him, that way you're at melee range right on time and you may lose what... 0.2 sec of DPS maybe ? Which is nothing... I've never seen any discussion about this, it's just plain silly.

    The only scenario where using Plunge on pull is a bad thing is when you want to tank the boss at a specific spot, like the center of the room, so you want to wait for the boss to move a little after your Unmend, so you won't Plunge. But these scenarios are very rare.

    Edit : I don't know about Midas. I stopped playing the game in december (it was before 3.2 for the reminder) and came back in July, so I still haven't entered savage Midas, I'm just getting some gear waiting for 3.4. But I've done savage Gordias pre-3.2 and everyone was using Plunge after Unmend back in the days, and it didn't hurt anyone. The argument about the melee DPS losing DPS because of it is just complete BS. The ONLY thing that Plunge has an influence on is the boss's position afterwards.
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    Last edited by Freyyy; 08-24-2016 at 09:04 PM.

  3. #3
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Hierro View Post
    I like what you made. I once posted in a thread some months ago about MT DRK openers, and I got some flack for mentioning I like to use unmend>plunge>scourge for my pulls. You could check here http://forum.square-enix.com/ffxiv/t...er-as-mt/page6 , but the point is there was quite a bit of discussion against the use, either due to damage lost from being done in grit, or because it reduces distance the boss travels to the party at the start, resulting in a longer distance for the dps to travel to reach their target which translates into a lowered raid-wide dps. Thought it'd be interesting for you to check out to refine your opener, or if you disagree could you explain how your way could be better than the other thread's suggestions?
    Then answer this; why do PLDs insist on using Tempered Will when Sophia is tilting the area? I ask because I witnessed many PLDs complain about the lack of dps at times.
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  4. #4
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Jim_Berry View Post
    Then answer this; why do PLDs insist on using Tempered Will when Sophia is tilting the area? I ask because I witnessed many PLDs complain about the lack of dps at times.
    The only reason PLD use Tempered Will in Sophia is for more personal DPS and if you push Sophia's HP at a certain phase (think it is 75%), She will cast Thunder II so Tempered Will eliminates people having vuln stack.

    Lack of DPS in Sophia? Either your team is dying a lot or your whole DPS is just sleeping. I have never seen Sophia enraging when I have clean runs, heck there was this video 4man-ing Sophia.
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