It's weird, because Dark Passenger feels so... Blegh, for the mana cost, and the Blind mechanic doesn't feel like it does much. If you feel it's noticeable, though, then maybe I need to test more.
It's weird, because Dark Passenger feels so... Blegh, for the mana cost, and the Blind mechanic doesn't feel like it does much. If you feel it's noticeable, though, then maybe I need to test more.
It does a great amount of damage for what it's worth, but I agree that it costs WAY too much. DA+DP = Half MP gone. Usually best to do it when you have multiple mobs and Blood Price is up though so you can at least get that MP back. Outside of that, I personally just stick to the other AoE that we get(name escapes me).
I think that's actually the only time it should be used, in an AOE situation where you can get the mana back via blood price.It does a great amount of damage for what it's worth, but I agree that it costs WAY too much. DA+DP = Half MP gone. Usually best to do it when you have multiple mobs and Blood Price is up though so you can at least get that MP back. Outside of that, I personally just stick to the other AoE that we get(name escapes me).
Yeah, the math is there as far as the damage goes. AoE spamming as a DRK is only really viable when you have gratuitous amounts of MP incoming that you would not be able to spend normally with your rotations. The DA + DP cost (38% of your MP) seems justified to me (at level 60). When you reach this level you have many forms of MP replenishment, so you won't be empty very long. In additino to this, the Blind it inflicts is amazing and, in my opinion, is one of the best defensive cooldowns for large packs when paired with a DA + Dark Dance.It does a great amount of damage for what it's worth, but I agree that it costs WAY too much. DA+DP = Half MP gone. Usually best to do it when you have multiple mobs and Blood Price is up though so you can at least get that MP back. Outside of that, I personally just stick to the other AoE that we get(name escapes me).
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