Quote Originally Posted by Giantbane View Post
If dark arts + dark dance provided flat physical reduction instead of evasion, or made the parry rate much higher (70-100%) for the duration, such that you could count on parrying incoming damage moves, then this would be sufficient.
The Evasion is obviously not meant for endgame content. However, in large dungeon pulls, it is godlike. I'll usually pair a DA+DD and then blind the pack with DA + DP. Strangely, this combo seems to be the biggest form of mitigation I've noticed for trash.