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  1. #21
    Player
    Reynhart's Avatar
    登録日
    2011/07/11
    Location
    Ul'Dah
    投稿
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    暗黒騎士 Lv 80
    No problem
    I'll do what I can to make Dark Knight shines...well, darkens...as much as possible
    (0)

  2. #22
    Player
    Rbstr's Avatar
    登録日
    2013/08/25
    投稿
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    斧術士 Lv 70
    Quote 引用元:Xenosan 投稿を閲覧
    IMO in no situation is the MP cost of Dark Art's justified for Dark Dance's +Evasion. A waste. Dodging means no Blood Price returns, and using that Dark Arts instead for Dark Passenger will Blind opponents but also deal damage (hate and deeps <3).
    Beyond that, tanks haven't been able to dodge anything in any turn of BCOB yet, featherfoot or not. If Alexander is the same the evasion is completely useless. In that case, they need to change something up there.

    All told, though, I think the DRK has a pretty decent CD suite. As a Main tank having Reprisal + Storms Path from a War OT up could be amazing.
    (1)
    2015/06/24 00:41; Rbstr が最後に編集

  3. #23
    Player
    Zyph's Avatar
    登録日
    2011/08/04
    Location
    Hecking my bed
    投稿
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    暗黒騎士 Lv 90
    When should I use Dark Passenger? It's an OGCD skill which makes me feel like I should weaving it into my rotation, but it's so expensive to use I feel like it's not worth it, maybe when you're OT and trying to pump out the damage but not MT.

    Also, I'm not 60 yet, but it seems to me that Carve and Spit is one of those things that if you're MT you should save for when you get low on MP and need more right away because you don't have the enmity to keep doing Syphon Strike combos. Am I correct with this?

    Also I should note that from what I've experienced, Dark Arts + Power Slash generates PHENOMENAL enmity, so much so that I'm good to go with Syphon Strike rotations for a good 4-5 combos afterwards before considering using another enmity booster. This will probably change in endgame as people start knowing how to completely unload upon the first pull but that just makes DA + PS even more worth as an opener to me.
    (1)
    2015/06/24 00:57; Zyph が最後に編集

  4. #24
    Player
    Xenosan's Avatar
    登録日
    2011/09/17
    投稿
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    暗黒騎士 Lv 73
    Quote 引用元:Rbstr 投稿を閲覧
    All told, though, I think the DRK has a pretty decent CD suite. As a Main tank having Reprisal + Storms Path from a War OT up could be amazing.
    Yay a positive comment And I expect it get's better as we get more familiar with CDs/oGCDs/MP management

    Quote 引用元:Zyph 投稿を閲覧
    When should I use Dark Passenger? It's an OGCD skill which makes me feel like I should weaving it into my rotation, but it's so expensive to use I feel like it's not worth it, maybe when you're OT and trying to pump out the damage but not MT.
    It's a better version of Steel Cyclone. Page 1 I wrote my opener rotation, and it uses a Dark Arts > Dark Passenger.

    This may change at 60 when we get Carve & Split. I'm anticipating that with situations with 3+ mobs put first Dark Arts on Dark Passenger (C&S for MP regen), but single target situation like Boss, open with Dark Arts > C&S instead, using nekkid Dark Passenger just for it's vanilla potency.
    (0)
    2015/06/24 01:55; Xenosan が最後に編集

  5. #25
    Player
    Giantbane's Avatar
    登録日
    2013/08/30
    投稿
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    暗黒騎士 Lv 60
    Quote 引用元:Rbstr 投稿を閲覧
    Beyond that, tanks haven't been able to dodge anything in any turn of BCOB yet, featherfoot or not. If Alexander is the same the evasion is completely useless. In that case, they need to change something up there.

    All told, though, I think the DRK has a pretty decent CD suite. As a Main tank having Reprisal + Storms Path from a War OT up could be amazing.
    I think they're missing one strong mitigation tool vs. physical (20%ish, ~2min cooldown). If dark arts + dark dance provided flat physical reduction instead of evasion, or made the parry rate much higher (70-100%) for the duration, such that you could count on parrying incoming damage moves, then this would be sufficient.

    Other than that, there are only a few minor nuisances with the class so far. Reprisal's cooldown vs. effect duration. Salted earth as a ground target. And the darkside effect is really fugly.

    Well, I guess it's also a concern that there doesn't seem to be much OT utility for the DRK. PLD has heals, stoneskin, + rage of halone debuff. WAR has storm's path/storm's eye. DRK only has delerium, which is completely useless if there's a MNK in the party.
    (1)
    2015/06/24 03:35; Giantbane が最後に編集

  6. #26
    Player
    Docfiord_Fowling's Avatar
    登録日
    2014/10/04
    投稿
    74
    Character
    Docfiord Fowling
    World
    Sargatanas
    Main Class
    錬金術師 Lv 80
    When should I use Dark Passenger?
    Use DP whenever it is on cooldown and you have 2 or more enemies, even if it is not paired with Dark Arts. No matter how you slice it, it is more powerful than if you were to use that same amount of mana on a DA/SE single target.

    it seems to me that Carve and Spit is one of those things that if you're MT you should save for when you get low on MP and need more right away because you don't have the enmity to keep doing Syphon Strike combos.
    S&C is amazing. I thought it would be a DPS move, but 99% of the time, I'm using it for MP. I'm NEVER holding on to it. Trust me, you can never have too much MP

    This will probably change in endgame as people start knowing how to completely unload upon the first pull but that just makes DA + PS even more worth as an opener to me.
    The DA/PS opener is still that way in the endgame. I'm about i155 now and doing the expert dungeons and it still holds true.
    (0)

  7. #27
    Player
    Docfiord_Fowling's Avatar
    登録日
    2014/10/04
    投稿
    74
    Character
    Docfiord Fowling
    World
    Sargatanas
    Main Class
    錬金術師 Lv 80
    Quote 引用元:Giantbane 投稿を閲覧
    If dark arts + dark dance provided flat physical reduction instead of evasion, or made the parry rate much higher (70-100%) for the duration, such that you could count on parrying incoming damage moves, then this would be sufficient.
    The Evasion is obviously not meant for endgame content. However, in large dungeon pulls, it is godlike. I'll usually pair a DA+DD and then blind the pack with DA + DP. Strangely, this combo seems to be the biggest form of mitigation I've noticed for trash.
    (1)

  8. #28
    Player
    Rbstr's Avatar
    登録日
    2013/08/25
    投稿
    512
    Character
    Robin Ster
    World
    Sargatanas
    Main Class
    斧術士 Lv 70
    Quote 引用元:Giantbane 投稿を閲覧
    Well, I guess it's also a concern that there doesn't seem to be much OT utility for the DRK. PLD has heals, stoneskin, + rage of halone debuff. WAR has storm's path/storm's eye. DRK only has delerium, which is completely useless if there's a MNK in the party.
    I agree with this. War gets two good debuffs, 20% damage from maim and now 5% damage deliverance and 500pot Fell Cleave pretty often and Zerk for huge burst. DRK has only Delerium, and that will often just be overwriten by a monk. Nothing so far would proc Reprisal reliably when you're OT. Kinda Lame.

    However, I think DRK might really bring the DPS as OT. Darkside is only a 15% bonus, but they have very strong attacks. Scourge for 500pot (Fracture is only 300!), 525 from Salted Earth (though that has downtime). And 400 from a DAed Souleater. As OT they're Siphoning constantly and can use Blood Weapon toreally crank out the Dark Arts. Even without DA, the Delirium and Soul combos have War-equivalent (SE/SP) potency. Hard to call now.
    (0)
    2015/06/24 04:50; Rbstr が最後に編集

  9. #29
    Player
    Syfer22's Avatar
    登録日
    2015/04/21
    投稿
    105
    Character
    Leon Harte
    World
    Balmung
    Main Class
    暗黒騎士 Lv 60
    It's weird, because Dark Passenger feels so... Blegh, for the mana cost, and the Blind mechanic doesn't feel like it does much. If you feel it's noticeable, though, then maybe I need to test more.
    (0)

  10. #30
    Player
    Pure-Power's Avatar
    登録日
    2013/08/27
    投稿
    6
    Character
    Caius Ragnarok
    World
    Exodus
    Main Class
    槍術士 Lv 50
    Which cross-class abilities does DRK need?
    (1)

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