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  1. #1
    Player
    Sarynth's Avatar
    Join Date
    Sep 2013
    Posts
    349
    Character
    Sarynth Midgard
    World
    Excalibur
    Main Class
    Summoner Lv 90
    I like what you made as well sweetgrass, gonna toy around with these later. Stupid question though is it a str or vit potion?
    (0)

  2. #2
    Player
    Sweetgrass's Avatar
    Join Date
    May 2016
    Posts
    81
    Character
    Elated Moogle'maestro
    World
    Jenova
    Main Class
    White Mage Lv 74
    Quote Originally Posted by Sarynth View Post
    I like what you made as well sweetgrass, gonna toy around with these later. Stupid question though is it a str or vit potion?
    I've updated it since 3.4 came out, this is the new one; http://puu.sh/rF9os/2c39d253c5.jpg

    The potion is of course Vitality, I just made it back in 3.07 for Gordias, when tanks used Str for damage, haven't changed it. The rotations also change a lot without potions, so these will not hold true if you don't use them.
    (0)

  3. #3
    Player
    Vateri's Avatar
    Join Date
    Jun 2015
    Posts
    43
    Character
    Nemhy Vateri
    World
    Siren
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sweetgrass View Post
    I've updated it since 3.4 came out, this is the new one; http://puu.sh/rF9os/2c39d253c5.jpg

    The potion is of course Vitality, I just made it back in 3.07 for Gordias, when tanks used Str for damage, haven't changed it. The rotations also change a lot without potions, so these will not hold true if you don't use them.
    Why the drastic opener change with Scourge and Salted Earth? You seemed very adamant on using them within the first two GCD's in the last page. What changed, if I may ask?
    (0)

  4. #4
    Player
    Sweetgrass's Avatar
    Join Date
    May 2016
    Posts
    81
    Character
    Elated Moogle'maestro
    World
    Jenova
    Main Class
    White Mage Lv 74
    Quote Originally Posted by Vateri View Post
    Why the drastic opener change with Scourge and Salted Earth? You seemed very adamant on using them within the first two GCD's in the last page. What changed, if I may ask?
    Did you read the post you replied to?
    "I've updated it since 3.4 came out,"

    I've been playing with some insightful people, seen how DRK handles in the new content, and adjusted, although most of it is unique group stuff like Trick/Hypercharge timings, it still applies.
    (0)

  5. #5
    Player
    FinalWolf's Avatar
    Join Date
    Apr 2015
    Posts
    401
    Character
    Rex Inferorum
    World
    Malboro
    Main Class
    Warrior Lv 70
    I wish they fix living dead.
    Since it's supposed to the the MP/ magic tank when you pop LD your maximum MP covers your health helping you survive a blow otherwise would've killed you.
    The only downside should be is your MP is reduced to 0.
    (0)

  6. #6
    Player
    Rocond's Avatar
    Join Date
    Mar 2011
    Posts
    172
    Character
    Rocond Valnor
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    As a tank you can use strength or vitality potion. They carry the same weight at Max and Supramax level. During the X-potion days a vit pot had slightly more than a strength because they weren't designed around Vit being an attack power stat at the time.

    Edit: Correcting myself. Supramax strength is 154 and Supramax Vit is 158.
    (0)
    Last edited by Rocond; 10-13-2016 at 04:22 AM.

  7. #7
    Player
    Vateri's Avatar
    Join Date
    Jun 2015
    Posts
    43
    Character
    Nemhy Vateri
    World
    Siren
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sweetgrass View Post
    Did you read the post you replied to?
    "I've updated it since 3.4 came out,"

    I've been playing with some insightful people, seen how DRK handles in the new content, and adjusted, although most of it is unique group stuff like Trick/Hypercharge timings, it still applies.
    I did see that but still was curious on your exact reasoning/mindset for it. Would you use the new opener in all contents even when not in your group? like would it still be better in pugs and stuff or would you go back to the first opener?
    (0)

  8. #8
    Player
    Sweetgrass's Avatar
    Join Date
    May 2016
    Posts
    81
    Character
    Elated Moogle'maestro
    World
    Jenova
    Main Class
    White Mage Lv 74
    Quote Originally Posted by Vateri View Post
    I did see that but still was curious on your exact reasoning/mindset for it. Would you use the new opener in all contents even when not in your group? like would it still be better in pugs and stuff or would you go back to the first opener?
    It is still an increase with pot/grit drop, but without Hypercharge OR Trick Attack in a pub, it probably wouldn't be worth bothering with. Stuff like the Dark Passenger hold only becomes a single digit potency increase, but it's good for muscle memory regardless.
    (0)

  9. #9
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    So what the general consensus on DA power slash? Has anyone done the math of how the enmity gain compares to the potency gain overall by not using? The thought process seems to be that, DA power slash generates more enmity which means less enmity combos needed overall, which means more time out of grit and more DPS combos can be used, correct? It seems horribly MP inefficient thought with such a small enmity gain despite using the same amount of MP as other dark arts abilities... I can't think of many situations where it'd be helpful other than being out of grit and using it for SNAP AGGRO (as in, you prep your power slash, an add pops up very soon that requires immediate attention so no turning on grit first before you grab it since you need to respond immediately).

    It seems like no matter what it will still be an overall DPS loss no matter what way you look at it. I rarely ever use it myself, should I?
    (0)

  10. #10
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Praesul View Post
    It seems like no matter what it will still be an overall DPS loss no matter what way you look at it. I rarely ever use it myself, should I?
    I used it sometimes when my mana was going to overflow and I had to use Power Slash to top up aggro. I guess you can say it falls under the situational category?
    (0)

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