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  1. #1
    Player
    Drtoxicmedica's Avatar
    Join Date
    Jun 2014
    Posts
    160
    Character
    Tatsu Masumi
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    DK should be DA stupid auto correct
    (0)

  2. #2
    Player
    Roxasofheart's Avatar
    Join Date
    Sep 2015
    Posts
    1
    Character
    Lil'rox Moon
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    You mention a DE rotation for MP replenishment but you didn't specify what DE was and list it several times. I'm trying to understand this guide but I'm a little lost. Here are a few examples where you mention DE but there's no examination what you mean by It

    2. The DE rotation is your second highest DPS rotation at 680 potency. This should be used if you need to replenish some MP and/or if you need to keep the -10% INT buff up

    Do I need to recoup MP? Chill out with a few DE rotations to maintain DPS and get some MP back


    Can you revise this and add DE and what it means. Thanks!
    (1)

  3. #3
    Player
    Sailysium's Avatar
    Join Date
    Apr 2015
    Posts
    140
    Character
    Sailysium Leingod
    World
    Diabolos
    Main Class
    Monk Lv 90
    DE = Delirium. In the OP it's suppose to be DL but players on here are interchanging
    (0)

  4. #4
    Player
    Shining_Tiger_Excalibur's Avatar
    Join Date
    Sep 2015
    Posts
    127
    Character
    Shining Tiger
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Just for the giggles, could you guys try out INT accessories in 4-man/8-man raids (the latter being obviously survival/crit melded but obviously just in 4-man to tread possibly thin ice?) My DRK friend tells me it admittedly immediately provides noticeable differences in AOE damage, thereby almost doubling self healing.

    It's a fun/interesting idea.


    Out of my own ignorance I've almost spread misinformation regard my post, I've been informed the above suggestion does not work at all for anything. I apologize.
    (0)
    Last edited by Shining_Tiger_Excalibur; 09-05-2015 at 11:29 PM.

  5. #5
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Shining_Tiger_Excalibur View Post
    Just for the giggles, could you guys try out INT accessories in 4-man/8-man raids (the latter being obviously survival/crit melded but obviously just in 4-man to tread possibly thin ice?) My DRK friend tells me it admittedly immediately provides noticeable differences in AOE damage, thereby almost doubling self healing.

    It's a fun/interesting idea.
    No Shining, we already debunked the INT not working in the other thread. :P

    Guys, don't try INT on DRK!
    (0)

  6. #6
    Player
    Shining_Tiger_Excalibur's Avatar
    Join Date
    Sep 2015
    Posts
    127
    Character
    Shining Tiger
    World
    Excalibur
    Main Class
    Paladin Lv 60
    I was just ahead of you Phoenicia but not far enough lol.
    (0)

  7. #7
    Player
    Drtoxicmedica's Avatar
    Join Date
    Jun 2014
    Posts
    160
    Character
    Tatsu Masumi
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Lawson_Grey View Post
    Good point! You wouldn't ever use regular SE anyway, which puts DA C&S and Dark Passenger even further ahead in terms of MP priority.
    If your talking out of tank stance yeah C&S always used with dark arts however in grit without blood weapon I tend to only use it if I have Hugh mp at the time simply because I'd prefer getting healed a bit since I tend to play very aggressive in terms of my hp. It's really only 50 potency more than buffed soul eater. In grit if I have the mp I'll dark arts it other wise I prefer to just SE more often. There's no difference in any of my parses prioritizing either in fights.
    (0)

  8. #8
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Drtoxicmedica View Post
    If your talking out of tank stance yeah C&S always used with dark arts however in grit without blood weapon I tend to only use it if I have Hugh mp at the time simply because I'd prefer getting healed a bit since I tend to play very aggressive in terms of my hp. It's really only 50 potency more than buffed soul eater. In grit if I have the mp I'll dark arts it other wise I prefer to just SE more often. There's no difference in any of my parses prioritizing either in fights.
    How do you play very aggressive in terms of your HP while being in Grit (where the heal makes a difference)? just stand in AoE?

    50 potency is looking at it wrong. DA adds 120 potency to SE (over delirium), DA adds 350 potency to C&S. The difference is 230 potency.
    (1)

  9. #9
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    What's the point of Unleash once you get Abyssal Drain?
    (0)

    Larek Darkholme @ Ragnarok

  10. #10
    Player
    Misha_Tameshigiri's Avatar
    Join Date
    Feb 2015
    Posts
    51
    Character
    Misha Tameshigiri
    World
    Diabolos
    Main Class
    Dark Knight Lv 60
    Unleash's use is being slightly cheaper MP-wise.
    Abyssal Drain costs about 100 more MP at level 60 in exchange for being usable at range and dealing slightly more damage (120 potency versus Unleash's 100), and giving an HP drain effect when used with Dark Arts.
    If you're not going to use Dark Arts on Abyssal Drain, it comes down to a matter of taste.

    Also I personally just don't like the animation for Abyssal Drain.
    (0)

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