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  1. #231
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    What are people using in A1S for the Plasma buster? What do you save for it?
    I don't know if it's cause we have an AST or just me, but the boss hits pretty hard outside of the buster.
    You can use anything at the start of the fight and it'll be up by the first Plasma, but what have you guys been using to survive it?

    Quote Originally Posted by Fatshine View Post
    If I don't have the mp for a DA + SE combo should I just stick with the DL combo? It's 20 more potency than a regular SE combo. So far that's what I have been doing.

    DA + PS (establish amazing hate lead) > DA + SE > DL combo spam (when mp is low) > DA + SE > Non DA PS combo (including oGCD's between everything of course).
    I think that's right, but I don't mind using SE without DA if I think the heal wouldn't be wasted.
    For most content, going for potency is usually fine because the healers are gonna top you off anyway.
    I've found that in Savage, every bit counts when it comes to helping the healers because I'm usually not topped off.
    (0)
    Last edited by Allyrion; 07-25-2015 at 04:00 PM.

  2. #232
    Player
    Fatshine's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    215
    Character
    Magnus Valerius
    World
    Ultros
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Allyrion View Post
    What are people using in A1S for the Plasma buster? What do you save for it?
    I don't know if it's cause we have an AST or just me, but the boss hits pretty hard outside of the buster.
    You can use anything at the start of the fight and it'll be up by the first Plasma, but what have you guys been using to survive it?



    I think that's right, but I don't mind using SE without DA if I think the heal wouldn't be wasted.
    For most content, going for potency is usually fine because the healers are gonna top you off anyway.
    I've found that in Savage, every bit counts when it comes to helping the healers because I'm usually not topped off.
    Yep yep, I had the same thought.
    (0)
    Quote Originally Posted by Dhex View Post
    Why would you pay for a game, to pay an RMT, to pay other players to play the game for you?

  3. #233
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    I'm not sure how people are using DA + SE all that often when tanking unless they're dropping Grit and Using Blood Weapon. Since DA + SE is such a low priority, I rarely find I have enough mana to use it more than 1x per minute (maybe) in a single target fight.

    This is with only using 1-2 power slash combos to start the fight and doing siphon combos (SE / DL) from that point on.

    Quote Originally Posted by Allyrion View Post
    I think that's right, but I don't mind using SE without DA if I think the heal wouldn't be wasted.
    For most content, going for potency is usually fine because the healers are gonna top you off anyway.
    I've found that in Savage, every bit counts when it comes to helping the healers because I'm usually not topped off.
    On lower level content like EX: DR, I find the extra SE's allow healers to stay in cleric longer.
    (0)
    Last edited by Giantbane; 07-28-2015 at 04:11 AM.

  4. #234
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    I just started to play DRK. I did tanking in 2.0 but stopped a while before 3.0. I took a look at the job and tried to learn things on my own. So far I'm getting the grasp of it, maintaining MP while keeping hate. I was looking at this for macros, hoping the OP would update the main post.

    24 pages is a lot. If I missed a thread please point me to it but I'm trying to gather up any useful macros for this job that I do not currently use on WAR and PLD (both 50 but still have all the stuff ready to go.), I have a general idea of what I want to use but you often find very rare and golden egg macros.
    (0)
    Last edited by Leigaon; 07-29-2015 at 11:41 PM.

  5. #235
    Player
    Daega's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    69
    Character
    Daega Prox
    World
    Midgardsormr
    Main Class
    Monk Lv 60
    Quote Originally Posted by Leigaon View Post
    I just started to play DRK. I did tanking in 2.0 but stopped a while before 3.0. I took a look at the job and tried to learn things on my own. So far I'm getting the grasp of it, maintaining MP while keeping hate. I was looking at this for macros, hoping the OP would update the main post.

    24 pages is a lot. If I missed a thread please point me to it but I'm trying to gather up any useful macros for this job that I do not currently use on WAR and PLD (both 50 but still have all the stuff ready to go.), I have a general idea of what I want to use but you often find very rare and golden egg macros.
    In PvE never use macro's unless addressing the group to incoming damage or using certain abilities to help mitigate.

    In PvP I have 3 macros. (DPS) Blood weapon+Bloodbath+ Convalescence (Melee Def) Shadowskin+Foresight+Parry buff+Blood Price (Magic Def) Shadow Wall+Dark Mind+Blood Price.

    These all have a /wait 1 in between to be used effectively. Using this macro's while using keys and clicking may ofset and cancel certain skills so it may be nessecary to click it several times to make sure. In any situation you never want to macro, but use each ability as needed. That's very very easy to do in PvE. In PvP things are incredibly fast pace and can last a matter of seconds so you need to burst skills.
    (1)
    Last edited by Daega; 07-30-2015 at 01:42 AM.

  6. #236
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    No reason not to use macros for oGCDs.

    Here are my macros:

    # generic defensive macro
    /ac Dark Dance
    /ac Shadowskin
    /ac Shadow Wall

    # button saver reprisal
    /ac Reprisal
    /ac Carve and Spit

    # mana regen
    /ac Blood Weapon
    /ac Blood Price

    You press each of these ONCE when you need to use them.
    (1)

  7. #237
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    That works, I've seen a lot of these macros where people compile moves into one. Which would be much easier. Currently I use certain macros to address the group of things (such as provoke) but also use ability / hotbar / crossbar switch out macros mixed with voice commands to activate other macros..it gets really unnecessary, I always love seeing what I need to and put away the things I don't. Always enjoy seeing what others do, so a thumbs up to both of you.
    (0)

  8. #238
    Player
    ArtificialxSky's Avatar
    Join Date
    Mar 2015
    Posts
    40
    Character
    Tandry Noble
    World
    Jenova
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Allyrion View Post
    What are people using in A1S for the Plasma buster? What do you save for it?
    I don't know if it's cause we have an AST or just me, but the boss hits pretty hard outside of the buster.
    You can use anything at the start of the fight and it'll be up by the first Plasma, but what have you guys been using to survive it?
    Our DRK is using the following defensive cooldown rotation:

    For the first Hypercompressed Plasma: Dark Mind (Dark Arts) + Shadow Wall + Shadow Skin = 3-4k damage taken
    Second: Living Dead
    Third: Same as first

    Use Convalescence after Hypercompressed Plasma has gone out.
    (0)

  9. #239
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Actually I've found oGCD macros do slow down your wheel, you can hit 1 oGCD macro'd without delaying the GCD wheel, but if you try hitting 2 oGCDs (that are both macro) it does.

    for example a macro of:

    /ac Sentinel <me>
    /ac Bloodbath <me>

    Hitting it repeatedly between a GCD will delay the next. Also I've felt you need to tap it repeatedly - as the click doesn't 'register' unless the GCD wheel is passed 30-40%

    without the macro just using the 2 oGCDs vanilla will be faster and not delay the next GCD (although Bloodbath may be a bad example, I feel that that OGCD has relatively long animation - but most others can do 2 oGCD between GCD without interrupting)
    (1)

  10. #240
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Xenosan View Post
    Actually I've found oGCD macros do slow down your wheel, you can hit 1 oGCD macro'd without delaying the GCD wheel, but if you try hitting 2 oGCDs (that are both macro) it does.

    for example a macro of:

    /ac Sentinel <me>
    /ac Bloodbath <me>

    Hitting it repeatedly between a GCD will delay the next. Also I've felt you need to tap it repeatedly - as the click doesn't 'register' unless the GCD wheel is passed 30-40%

    without the macro just using the 2 oGCDs vanilla will be faster and not delay the next GCD (although Bloodbath may be a bad example, I feel that that OGCD has relatively long animation - but most others can do 2 oGCD between GCD without interrupting)
    The difference is pretty huge actually since you CAN queue OGCDs. Just try tapping 2 gcds in succession with no timing what so ever, just tapping them once each really fast and the 2nd ogcd will cancel the 1st one's animation way faster than when you have 2 OGCDs macrod and mashing it.
    (0)

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