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  1. #1581
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by twoheadedenby View Post
    *SNIP*

    The "casting" animation has literally one static frame, and it interrupts the actual attack animations before the arrow even gets loosed. It would have made far more sense to place the cast in the middle of the animation when the bow is drawn, but that would have required more effort to implement than literally zero.

    *SNIP*
    The character hold their hand at the top of the quiver. When you need to move and interrupt the cast, it's more realistic to just have the character drop their arm and run without ever drawing the arrow versus having the arrow pulled and then running.

    *EDIT*
    Nevermind. Yours made more sense, considering the character has the arrow in hand when the Bow is drawn. So yeah, the casting SHOULD have been with the arrow pulled.
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  2. #1582
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by twoheadedenby View Post
    The "casting" animation has literally one static frame, and it interrupts the actual attack animations before the arrow even gets loosed. It would have made far more sense to place the cast in the middle of the animation when the bow is drawn, but that would have required more effort to implement than literally zero.
    i cant agree more , and dont feel like this problem isnt needed because animations are important too , as example look at SMN : entering Trance looks awesome, and casting deathflare booom!!!! .The change is really needed , why SE choosed that horrible animation is beyond me (Same goes for MCH casting animation and the gun attachment )
    (2)

  3. #1583
    Player
    Valoris's Avatar
    Join Date
    Feb 2015
    Posts
    12
    Character
    Valoris Anjou
    World
    Leviathan
    Main Class
    Machinist Lv 60
    OK so I have been trying a few different classes and right now it looks like my new main is MCH and even though it is a lot more work, for some reason it looks like I am better at it than a Bard.

    My MCH is currently at avg item lev of 187 and despite the fact that my Bard is at avg item lev 198 my MCH is out DPSing the Bard by 100 to 150 dps in Neverreap and The Fractal Continuum.

    (I leveled a Dragoon and Ninja before the MCH and right now I am doing a Monk).
    (0)

  4. #1584
    Player
    aabe's Avatar
    Join Date
    Jul 2014
    Posts
    145
    Character
    Aika Kayoi
    World
    Balmung
    Main Class
    Archer Lv 70
    Quote Originally Posted by Valoris View Post
    .
    As a 2 year BRD main my i208 MCH does more DPS in dungeon runs than my 210 BRD, because MCH burst is much much better and bosses are pretty short in dungeons. MCH AoE is far superior as well though.
    There are other factors that effect DPS. Not saying you're wrong though, you could just be better at MCH than you are at BRD. Just don't take it at face value.
    (0)
    Last edited by aabe; 11-05-2015 at 03:48 AM.

  5. #1585
    Player
    RinchanNau's Avatar
    Join Date
    Mar 2014
    Posts
    238
    Character
    Rinchan Nau
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    I can see MCH being somewhat better for dungeons in some ways. But worse in others. If you have a good caster and a healer that does DPS then Foe can easily tip the scale as far as providing more raid DPS compared to a Bishop Hypercharge only once every two minutes.

    And while MCH may have decent aoe for trash packs there is a benefit to BRD's sustained aoe in encounters like A2 savage. Keep up dots on the higher HP targets and get Raij of Death procs between nearly every GCD. Sometimes multiple resets between GCDs. It is quite good.

    Both jobs are quite capable thankfully.
    (0)

  6. #1586
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by aabe View Post
    As a 2 year BRD main my i208 MCH does more DPS in dungeon runs than my 210 BRD, because MCH burst is much much better and bosses are pretty short in dungeons. MCH AoE is far superior as well though.
    There are other factors that effect DPS. Not saying you're wrong though, you could just be better at MCH than you are at BRD. Just don't take it at face value.
    If you're with a Monk or Dragoon, sure. A Bard will bring more raid dps in a dungeon with a smn/nin/blm though.
    (0)

  7. #1587
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Heavy Shot - The timing at which Straight Shot's icon flashes while under the effect of Straighter Shot has been adjusted.

    Straight shot is now 60tp.

    Yay! The only changes I want, and they actually listened.
    (2)

  8. #1588
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by AkashiXI View Post
    Heavy Shot - The timing at which Straight Shot's icon flashes while under the effect of Straighter Shot has been adjusted.

    Straight shot is now 60tp.

    Yay! The only changes I want, and they actually listened.
    Well needed adjustment that was way overdue. Probably still going to play MCH though, but at least this gives me the option to tolerate BRD if I swap to it for a raid.
    (0)
    ____________________

  9. #1589
    Player
    Empty-handed's Avatar
    Join Date
    Dec 2013
    Posts
    297
    Character
    Empty Handed
    World
    Ragnarok
    Main Class
    Leatherworker Lv 60
    Sigh, this should have been adjusted before. Eh, I think it's better late than never.

    No wm adjustments? Not gonna play bard anyway :/
    (0)

  10. #1590
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Empty-handed View Post
    Sigh, this should have been adjusted before. Eh, I think it's better late than never.

    No wm adjustments? Not gonna play bard anyway :/
    What is your recommendation for WM? Honestly it's fine, minus the poor animations that come along with it. If they wanted to make it more comparable to Machinist, they could increase the proc chance of Straighter Shot and lower Straight Shot's potency by 10, otherwise Bard is fine where it is, both mechanically and dps wise.

    Hell, the only thing that frustrates me about Bard is the necessity on Rain of Death for AS3. Stupid healers and their bad accuracy
    (1)

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