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  1. #1
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90

    Temple Leves seem to be a disapointment

    I think I read the patch notes wrong when it came to temple levels, but they seem to be a let down when it comes to the whole leves system.

    While I was happy to see that some thought in how the system should work came into this update, I guess I was hoping for a bit more. (If they get more complex past level 50, I am unaware at this time)

    All in all, I think it would be more fun if a temple leve came with different "chapters" where you complete one (like you do now) and it turns into the next chapter, and so on until you've completed them all.

    To make it a little more fun and more of a challenge, is that you would have so much time to finish a chapter, and if done in that amount of time, the next one would open up, and so on, but if the goal wasn't hit, then the leve would be completed once you finished the chapter you were on, and you would turn it in for your rewards and bonus based on how far you were able to go.

    An example of this would be the "rift" system from Diablo 3, but this would be open world content with each chapter growing in difficultly, and if I dare to dream, add a leader board to it, so different people/groups could challenge themselves to see how they stack up against one another.

    As always, thanks for your time and consideration.
    (7)
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  2. #2
    Player
    Drako's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    I was disappointed by the fact it's essentially half the value of doing 10 full leves. I can understand not allowing it to be the full amount. Especially for the amount of effort that is required to complete one of these. But who in their right mind would waste there leves on this, unless they had to? I mean if your someone that's working 80 hrs a week, and only have enough time to do 1-2 things a night, this might be for you. But otherwise it's almost a complete waste.
    (18)
    Last edited by Drako; 06-23-2015 at 12:18 AM.

  3. #3
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    What I expected from Temple Levequests; Bigger, better, more challenging Levequests, with more interesting mechanics/fights than regular ones. Perhaps incorporating Master recipes and Unspoiled Nodes, because now that i115 is a joke to produce the effort that goes into making i110 sure isn't paying off in any feasible way...

    What I got from Temple Levequests; Pretty much exactly the same thing as regular Leveqeusts, just a few extra objectives which are no different or challenging...

    What I expected from the rewards; Something to make the 10 Levequest cost worth it.

    What I got from the rewards; 5x the rewards of regular Levequests at 10x the cost...

    Honestly, I cannot see the point in these at all. If they cost 5 instead of 10 I'd consider them to be great however. Perhaps the only thing I'm noticing is that they seem to have a chance to reward their own currency to exchange for items, but that might also be the case with regular ones, I honestly haven't tested and the items honestly didn't interest me anyway. Overall a massive disappointment, can't really ever see myself bothering with them outside getting them done to get them done.

    I think they could actually very easily improve the current ones if they just offered a way to increase Levequest allowance. If there was some way I could "farm" Levequest allowances and reasonable start hitting 100 far too often, I could actually see myself wasting 5 Levequests by doing the Temple ones, just because they're faster. As it is, they burn through the Levequest allowance and then I have to wait to recharge them when I could just have been doing the regular ones... If there was some way I could be earning Levequest allowances though, I'd perhaps want to burn through them quicker, rather than hitting the cap and proceeding to waste the daily allowances.
    (8)
    Last edited by Nalien; 06-22-2015 at 11:32 PM.

  4. #4
    Player
    Takfloyd's Avatar
    Join Date
    Jan 2015
    Posts
    141
    Character
    Takstein Floyd
    World
    Cerberus
    Main Class
    Arcanist Lv 90
    I never did levequests before because they are all boring, so the large scale leves were very useful for me to quickly get some EXP I was missing for the next story quest since I had 100 allowances.

    I would never have bothered to do the 1 allowance leves.
    (9)

  5. #5
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Nalien View Post
    What I got from Temple Levequests; Pretty much exactly the same thing as regular Leveqeusts, just a few extra objectives which are no different or challenging...

    What I expected from the rewards; Something to make the 10 Levequest cost worth it.

    What I got from the rewards; 5x the rewards of regular Levequests at 10x the cost...
    I agree with that, it seems like an opportunity missed.

    Rewards aside, it would have been great to see some bosses or other challenges brought to the leve (Like you said). In my mind the idea of more open world (yet instanced) content really sounded appealing, moving from one spot on the map to another with a group of people could be a lot of fun.

    I haven't tried the crafting/gathering ones yet...
    (1)
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  6. #6
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Delmontyb View Post
    I haven't tried the crafting/gathering ones yet...
    Crafting ones simply ask for the exact same items, just in bigger quantities. Gathering ones are basically the same, give you more nodes to gather from.

    I did the combat ones duo, since we've been duoing most of the expansion, and perhaps that's why I found those extra disappointing, but both our reactions were "This is just the same thing but with a few more mob...", then "Wait... A boss will spawn, maybe that'll be interesting", but nope. Incredibly boring. They didn't even take existing mechanics and play around with them a bit, like those "Lead target to location" ones, they're exactly the same. The bright eyed optimist this expansion has brought out in me kind of ended up hoping; "Maybe when we get it there, a dragon will swoop down and kill it, then we'll fight a dragon!", but nope...

    Great opportunities missed all round... Perhaps these are just for people like Takfloyd who basically sat on 100 Levequest allowances for nearly 2 years... 10 Levequests goes by a lot quicker than 100, even if you're only getting 50% of the rewards out of your allowance... They still could have made them more interesting though... Would anyone be against more challenging Temple Levequests for more rewards? I find the regular ones just as boring as the next person (still do them because they're great in terms of rewards, which is why Temple Levequests offering half the reward per allowance really sucks), but that's perhaps why I had so much hope for these... These were a chance to make Levequests something more interesting and challenging, but instead it's just the same... Meh...
    (4)
    Last edited by Nalien; 06-22-2015 at 11:59 PM.

  7. #7
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    They should change it how faction leves worked during 1.x

    Example:
    Each normal Ishgard leve give 8-16 temple points. if you have around 300 or 800 temple points you can buy a temple leve with it.
    (3)

  8. #8
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,840
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    IMO .. the Large Scale Leves should have offered somewhere around 11-13 times the normal Leve reward, for the 10 Allowances cost.
    This makes them worth doing (because you're getting 10 to 30 percent more reward compared to just doing ten normal Leves) without making them too good.
    (0)

  9. #9
    Player
    Destinova's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    484
    Character
    Destinova Drakar
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    I think they should require a party, and do cooler things. Like the 1.0 leves that you had to do to get certain pieces of gear (Coliseum gear) now that was fun and rewarding and a challenge.
    (3)
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  10. #10
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    I built a full party for temple leves anticipating something challenging.

    Whoops.
    (4)

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