Just something I was thinking about on the drive to work.

Reprisal isn't really much of a utility for the party because it can only be activated while your taking damage, making it closer to a reactive defensive CD. Something I was pondering was what if the effect didn't stick to the enemy you attack, but yourself instead? So instead of the enemy doing ten percent less damage, you take ten percent less. This would make more sense in large pulls, and it's lack of use when your not the one getting smacked.