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  1. #1
    Player
    Dakre's Avatar
    Join Date
    Jun 2012
    Posts
    73
    Character
    Sinthral Darkgal
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50

    New unspoiled nodes disappear too quickly

    The new unspoiled nodes we get every 12 in-game hours only last 3 minutes (1 in-game hour), and this is making it difficult to gather.

    I can't plan out much, and I end up with only 1-2 items out of an entire node in some cases.

    I've seen others have the same problem, and i think 9 minutes was enough time to not have to drop what we're doing just to run to it before it spawns.

    Can we at least get it stretched out to 6-9 minutes, otherwise we might as well only have 1 node every 72 minutes lasting 9 minutes (like before).

    1 node every 36 minutes is better, i will admit, but we need some more time to get the items from each node efficiently. Can we at least get an increase in the time before a node despawns? Or at least set it so that it won't disappear on us while we're still gathering from it (at least for a few minutes)?
    (13)

  2. #2
    Player
    Alexiell's Avatar
    Join Date
    Mar 2015
    Posts
    151
    Character
    Alexiel Knight
    World
    Phoenix
    Main Class
    Goldsmith Lv 60
    i think they made it so that you cant gather all of the items that spawn at the same time at different places. 1 hour is really short though. It also happened to me that i tried to figure out which skills to use for collectables and suddenly the node already disappeared...
    (11)

  3. #3
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,798
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100

    New unspoiled nodes

    1 hour ET time only just over a minute of real time dont see how they think you can even make it there in timer before it despawns. Seems very unfair and should be fixed where its same as other unspoiled nodes.
    (8)

  4. #4
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Have to agree with this one, especially when you consider not just the travel time but people getting used to the new gathering system. I get that they were most likely trying to make it simply feel different, and that eventually, the 3hrs ET will become longer than desired, but why 55min ET? Why not maybe... 1hr 32min ET?
    (6)

  5. #5
    Player
    Mini_Me's Avatar
    Join Date
    Aug 2013
    Posts
    53
    Character
    Mini Me
    World
    Malboro
    Main Class
    Conjurer Lv 60
    Agreed, 3 minutes is not enough time to decide what you want to do for a rotation before it disapears. We need more time on target. I understand if you want to make the initial release difficult so we dont flood the market or whatever, but this is borderline unplayable. Please fix it soon.
    (10)

  6. #6
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    There's nothing wrong with it honestly. It's purposely designed to force you to focus more on what you need and not just want it all.

    They are simple 12hr windows between one another and granted they only last til :56 but at least every RL hr you have the option to go with double dipping on one item or splitting between the two. On top of that it offers more opportunity to obtain collectibles of certain items so you aren't stuck waiting an hour between attempts, now it's about half an hour meaning more opportunity to obtain scrips.

    It's give and take but I see it as a welcome changed plus it does encourage you to use cordials more often.
    (1)

  7. #7
    Player
    HanzoSteel78's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    18
    Character
    Bramble Silverwine
    World
    Coeurl
    Main Class
    Black Mage Lv 50
    Agreed 100% I just tried doing the collectable thing for the first time and barely had time to figure out how best to use my skills before the damn thing vanished! This window is WAY to short to attempt the collectable gathering. I thought the patch notes said that unspoiled nodes would NOT vanish if you were actively gathering from them... LIES!
    (8)

  8. #8
    Player
    Dakre's Avatar
    Join Date
    Jun 2012
    Posts
    73
    Character
    Sinthral Darkgal
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Airget, that's understandable, but that isn't the issue. I will admit it was most likely designed that way on purpose and isn't broke, and i do enjoy that it shows up twice an hour instead of just once (my biggest complaint in 2.0 with nodes). However, it's difficult to learn or get familiar with your new skills or capabilities when you are limited to such a short amount of time. As you can see, multiple people are replying that they encounter the same problem with it disappearing before they are done. We do not farm items constantly and know what to do each time, so those of us that are not, have to think about how we want to tackle that node each time we get to it. Personally, if i know what i want from the node, it doesn't mean i won't change my mind by the time i get there. Maybe i messed up and need to change my method, who knows.
    (4)

  9. #9
    Player
    Amnesia's Avatar
    Join Date
    Jun 2013
    Posts
    351
    Character
    Brady Phelan
    World
    Midgardsormr
    Main Class
    Monk Lv 70
    And isn't the new leather gated behind this system? That seems crazy.
    (2)

  10. #10
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    I think the Heavensward unspoiled nodes are designed for people to gather while doing other gathering in the same zone, not a time-table travel around the different zones. I've had absolutely no trouble fishing in Coerthas Western Highlands, popping into BTN/MIN when I see the unspoiled node notification, fly to the nodes and gather. The interval between the BTN and MIN nodes also means that my 600 GP is fully recovered even if I just sit there doing nothing.

    And it doesn't disappear in 1 hour ET, it disappears in 55 minutes ET.

    Don't forget that the crafters use a lot of these products from the unspoiled nodes as if they're from the normal nodes. It makes a lot of sense to be gathering only the nodes from one zone instead of teleporting around on the clock.

    Once you realize this, and know that the nodes spawn once every 35 minutes, it's actually quite a nice system.
    (0)

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