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  1. #1
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    Quote Originally Posted by odette View Post
    sigh people never understood, ffxi is old game with arcaic system, wow is revolutionary mmorpg, is the king, SE have intension in ffxiv mmorpg new generation

    no more hnms where only ls with bots army win the loot, xp lost, no thanks we are 2011 not 1999, job system in ffxi was bad, the reason unballance classs, ninja need be only dps not tank, sam was OP, monk too
    please no more unballance jobs is the reallity
    Bots on HNM's in XI is some old school sh*t bots in sky too, but now i see where your hate of XI comes from your a WoW fanboy ^^. jobs in XI we're not unballanced at all, each job had well it's own "job" to do and thats what it excel'd @ but it sucked at other things. though i guess they were unballanced in the way that a PLD could take 3-4 hits from a mob that could one shot a WHM, shame really cos i would have loved to tank on WHM
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    Quote Originally Posted by odette
    many jerk need bans for bad actitude

  2. #2
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    Gankfest's Avatar
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    Quote Originally Posted by Okiura View Post
    Bots on HNM's in XI is some old school sh*t bots in sky too, but now i see where your hate of XI comes from your a WoW fanboy ^^. jobs in XI we're not unballanced at all, each job had well it's own "job" to do and thats what it excel'd @ but it sucked at other things. though i guess they were unballanced in the way that a PLD could take 3-4 hits from a mob that could one shot a WHM, shame really cos i would have loved to tank on WHM
    I'd say there was definitely imbalance in classes in different ways. for instance being a RDM at lower levels it was hard to find a group compared to other classes, but at lvl 42 everyone was riding your junk for a group. Same way with DRG, you sucked until 50-somthing when you got Penta Thurst or w/e it was called. THF sucked till 75 when you can go on raids for GF and TH+. At 75 tho, I would say it was pretty balanced compared to other games, it was just imbalanced from 1-74 depending on class type.

    I just don't see this game making it past f2p once it hits p2p, because of the many many problems and annoyances. I wouldn't play it if it was p2p, but I guess we have to see and find out what is fixed and is still problematic when that time comes.

    P.S. to the person talking about FFIV and dragoons, yes I know they didn't have a dragon. But it was so much better when you had one, because they were so cute! :P
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  3. #3
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    Quote Originally Posted by Gankfest View Post
    I'd say there was definitely imbalance in classes in different ways. for instance being a RDM at lower levels it was hard to find a group compared to other classes, but at lvl 42 everyone was riding your junk for a group. Same way with DRG, you sucked until 50-somthing when you got Penta Thurst or w/e it was called. THF sucked till 75 when you can go on raids for GF and TH+. At 75 tho, I would say it was pretty balanced compared to other games, it was just imbalanced from 1-74 depending on class type.
    THF didn't scuk b4 75 in fact it's one of the more usefull jobs their was, the problem is THF was only wanted for TH @ 75, THF is the was best puller in the game (only matched by COR 40+ now) then @ lvl30 you get SaTa @ 60 you get accomplace one very small portion of the THF's role is TH but ppl who never played THF beleived TH is all THF was good for.

    Quote Originally Posted by Gankfest View Post
    I just don't see this game making it past f2p once it hits p2p, because of the many many problems and annoyances. I wouldn't play it if it was p2p, but I guess we have to see and find out what is fixed and is still problematic when that time comes.
    True that

    As it is atm i wouldn't P2P either and it's not lack of content or the content it self, it's because the content that is there doesn't work. there is too many actual "bugs" in this game to make me pay to play it, i don't care if they put the wrong ability on a class or they made a weapon do less dmg then it was ment to (both fake examples), i care that after i get a raise i have to change gear to make my char visible again and that the path mappiing is so bad the players apper to run through/over walls.

    Quote Originally Posted by Gankfest View Post
    P.S. to the person talking about FFIV and dragoons, yes I know they didn't have a dragon. But it was so much better when you had one, because they were so cute! :P
    Agreed in FFIII if you swithced to dragoon there was no wyvern, but they are cool, LNC isn't dragoon though. This would be a good topic if they add a dragoon job and didn't give it a wyvern.
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    Quote Originally Posted by odette
    many jerk need bans for bad actitude

  4. #4
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    I can't agree with RNG out pulling a THF for 3 reasons.

    1) if the RNG lands a crit it on the pull it's not a guarntee that the tank would be able to get the mob off the RNG.

    2) RNG has one of the lowest eva and defence stats in the game which means you have to relay on /NIN and it's not the best (not the worst either) sub for RNG, also /NIN only gives 3 shadows this is a problem on long pulls cos once the're gone you don't have the defence to take the hits. THF on the other hand has the higest eva, so even if the mob you pulled takes your shadows you will most likley evade most attacks.

    3) Cost, THF's throwing weapon is re-useable RNG cost a bomb.

    RNG is a very high dmg DD and thats what it should be use for in a pt, i had RNG THF and COR all @ 90 and my choice for pulling would be THF or COR depending on pt. BRD also works very well but i never lvl'd it past 37.

    http://finalfantasy.wikia.com/wiki/D...Fantasy_III%29
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    Quote Originally Posted by odette
    many jerk need bans for bad actitude

  5. #5
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    Quote Originally Posted by Okiura View Post
    I can't agree with RNG out pulling a THF for 3 reasons.

    1) if the RNG lands a crit it on the pull it's not a guarntee that the tank would be able to get the mob off the RNG.

    2) RNG has one of the lowest eva and defence stats in the game which means you have to relay on /NIN and it's not the best (not the worst either) sub for RNG, also /NIN only gives 3 shadows this is a problem on long pulls cos once the're gone you don't have the defence to take the hits. THF on the other hand has the higest eva, so even if the mob you pulled takes your shadows you will most likley evade most attacks.

    You're right tho if I wanted to play crap I would be playing Rift or WoW, but I wanna play something good and FFXI was really good for its time.
    3) Cost, THF's throwing weapon is re-useable RNG cost a bomb.

    RNG is a very high dmg DD and thats what it should be use for in a pt, i had RNG THF and COR all @ 90 and my choice for pulling would be THF or COR depending on pt. BRD also works very well but i never lvl'd it past 37.

    http://finalfantasy.wikia.com/wiki/D...Fantasy_III%29
    So like... I played RNG and THF, who cares about a COR...

    1. I haven't played 75+(The new content) because it's fail and everyone wants to Level Sync at low levels. Anyways... You're not critting something your lvl pulling that hard where Provoke won't aggro, what are you doing a WHM 2 hour lol.

    2. I played both THF and RNG with /NIN they die the same on pulls with Utsusemi and the Eva isn't that great for a THF either over RNG. Seriously you being level 60 getting hit by a level 62+ isn't a good idea with w/e EVA. If you were a good puller you would pull far enough so that the mob didn't hit you at all, Utsusemi was just enough for the tank to get aggro when you got to camp, or just incase stuff happens on the way. :P

    3. Using a throwing weapon as a THF was pretty fail dude... I used Acid Bolts and Such on my cross bow FTW(Peeps like the status down effects :P) because I was pro... You used Bombs to pull on RNG, have you even played the two classes? Not trying to be mean, but reading what you just said kinda makes me think you have no idea how a RNG and or THF even works at pulling. Reason being of why RNG is better, because the fact RNG main Weapon is ranged compared to a TNF Daggers, or did you use a sword and shield? Anyway since that is the case a RNG would save TP to do fast skill atk's to pull mobs in high camped areas like Crawlers Nest for example. I know this because on My RNG we were all good at exp chains on camps, and not so good on my THF when people were like 'Are you going to pull?' and I was like 'I would but the RNG took it' . Saying man RNG is a better puller, really no argument there.

    Ya it was FFIII in JP, in US Idk... Since it never came out here. No biggie tho, I think people got the point anyway, but thanx for the clarification.

    I'm sorry but FFXI is old yes but does not mean we can't take the idea from it the FFXIV fan base = FFXI not WoW players matter how much you try to make a game that would win over wow players they just go back to wow. Don't you understand this? look at rift i log in to that game with a 3days free pass and no one was playing they all went back to wow. So SE should stop caring about the few wow players they may get and try to make this game 10x better then FFXI and fun for both hardcore/ casual that would give them more then making it a wow-clone or even a ffxi-clone. ffxi2.0 or wow wont give you players they just return back to ffxi or wow.
    Agreed... Most people would rather have a challenging in-depth game, then something they could just grind through. I don't think FFXIV should be just like FFXI, but class tactics and skill chains were a lot of fun. Which is why I hate FFXI now, because it's so easy that people don't play the game as intended. Trying to SATA something these days people are like dude... who cares... Or even setting a skill-chain, people are like what planet are you from. That is what was fun in FFXI and should be ported somehow in FFXIV. Because A it's FF and B it's FF, why change what wasn't broken in the first place. Doing 4-5 people skill-chains were fun with the awesome BLM finisher or the THF sata massive dmg finisher. I miss the old days and would like to see that kind of tactical battles again.
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    Last edited by Gankfest; 09-21-2011 at 04:39 PM.

  6. #6
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    Medura's Avatar
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    FFIX got dragoon, FFIII, FFIV, also, you can find lore about it in FFII.
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  7. #7
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    Quote Originally Posted by Gankfest View Post
    So like... I played RNG and THF, who cares about a COR...

    1. I haven't played 75+(The new content) because it's fail and everyone wants to Level Sync at low levels. Anyways... You're not critting something your lvl pulling that hard where Provoke won't aggro, what are you doing a WHM 2 hour lol.

    2. I played both THF and RNG with /NIN they die the same on pulls with Utsusemi and the Eva isn't that great for a THF either over RNG. Seriously you being level 60 getting hit by a level 62+ isn't a good idea with w/e EVA. If you were a good puller you would pull far enough so that the mob didn't hit you at all, Utsusemi was just enough for the tank to get aggro when you got to camp, or just incase stuff happens on the way. :P

    3. Using a throwing weapon as a THF was pretty fail dude... I used Acid Bolts and Such on my cross bow FTW(Peeps like the status down effects :P) because I was pro... You used Bombs to pull on RNG, have you even played the two classes? Not trying to be mean, but reading what you just said kinda makes me think you have no idea how a RNG and or THF even works at pulling. Reason being of why RNG is better, because the fact RNG main Weapon is ranged compared to a TNF Daggers, or did you use a sword and shield? Anyway since that is the case a RNG would save TP to do fast skill atk's to pull mobs in high camped areas like Crawlers Nest for example. I know this because on My RNG we were all good at exp chains on camps, and not so good on my THF when people were like 'Are you going to pull?' and I was like 'I would but the RNG took it' . Saying man RNG is a better puller, really no argument there.
    Guess we'd have to agreee to disagree here. you're statments about who cares about COR and THF's eva isn't that great over RNG's just pretty much made any of you're following comments worthless, but i went ahead and read them anyway. using QD to pull is the fastest way to to pull idk if BRD's ballad could keep up (pull > sleep) also you get buffs from COR. and a crit hit form a RNG is enough to make it tough for the tank to pull off even if you agree or not, and the point of the THF's throwing weapon is additional stats +DEX +eva etc, xbow is used more in solo play (bloody bolts FTW), you should have a job in the pt to debuff so acid bolts shouldn't be needed. finially a THF should be able to evade most hits from mobs at least 5 lvls above you, even more in eva gear. i love RNG always have but the truth is noone uses RNG to pull it's always COR, THF or BRD.
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    Quote Originally Posted by odette
    many jerk need bans for bad actitude