There's just something about DRK that is...soft. I don't know why. But whenever I'm tanking as DRK. I feel like I am taking more damage than necessary. DRK doesn't have much going for it progression wise though it is a good tank on its own. INT Down from Siphon(highest combo end outside Dark Arts) will be covered by MNK. So all they have essentially is just a DA Soul eater for days with the occasional Enmity Combo. DRK is just the jack of all, master of none.

Some changes I would like to see:

- Blood Weapon in Grit stance. I would love stance changing, but the MP cost just to ENTER Grit is stupid, preventing us from doing just that. Or take Grit off GCD. One of the two.
- Some other form of Debuff. INT Down is just...They need something else to lower to have them bring SOMETHING to end game.
- Lower CD on Damage Reduction move(Forgot Name). Honestly, what's the point of having something proc to use if it's not going to be up? We have so many utilities to make it proc, but it's usually never up from previous use.

That's all I got right now. :x