Quote Originally Posted by Nektulos-Tuor View Post
DRK really don't have the utility the other tanks do. However they do have a niche role themselves. However it is a costly one.

Dark Arts:
Reduce MP cost by 50%. (and remove Grit's damage penalty temporarily whilst its up.)
It simply isn't a big enough buff to cost that much mana. Taking 1/3 of your mana for an attack isn't right, unless its changed to be a more passive buff.

Darkside:
Actions also heal your max health by 3% per action.

Blood Weapon
Make it a permanent buff that can be used under the effects of Grit. However it should also drain your health slowly.

Blood Price:
Sacrifice 15% of your health to give yourself 15% damage reduction for 15 seconds. 40 second recast.
Ppl would drop Blood Price entirely with that...besides that...do you want us to make demigods oO???