Quote Originally Posted by Zanther View Post
Again. 1005 disagree. Everything you listed is reasons why these are good changes. The class went from "refresh dots, spam ruin" to having actual class mechanics that require you to think before you start slamming keys.
After hitting 60, I can definitely say, I am having trouble finding the correct route to maximizing DWT. Some people have chosen largely to just refresh whatever skills needed in DWT and just Ruin III for any filler, which any decently skilled SMN can do with ease as it's essentially playing as normal and just activating DWT as a passive to fire off Deathflare soon after. However, I definitely feel there is more to maximizing this skill and it's usage starting right after the first DWT is used in the opener.

Your rotation also will become fundamentally different depending on Ifrit or Garuda when trying to maximize DWT from what I can see as well. How you balance other skills along side it also seems to add a lot into it.

You mention how it was a "refresh dots, spam ruin" class before, but there were still several elements within that simpleness you had to think about constantly especially when managing AF usage, to keep your DPS up especially when you use Ifrit on Obey + skill usage. DWT does definitely add a new level onto the class if we are talking about maximizing on SMN, which was already a top contender for most difficult to maximize on.

While I am certainly grateful to the many fixes that came to the class, DWT just took the class another step further into separating the good from the bad SMNs. TBH, I can't blame anyone who would get upset with it. Throwing mechanics into the mix, while also having to plan the usage of DWT, Aetherflow, Tri-Disaster use, Pet skills, and all timers both on DoTs and Aetherial Stacks, is a lot to juggle simultaneously, effectively.