
Originally Posted by
ShinryuReishiki
Ruin 3: 120 potency, 2.5s cast, 1060 MP cost normally, 176 MP while in Dreadwyrm Trance.
Tri-disaster: Off-gcd ability applies Bio II, Miasma, and Bio for their full durations instantly. 60s CD, no other cost.
Dreadwyrm Trance: 15s buff that gives 10% magic damage buff, 30s recast, consumes 3 stacks of Aethertrail Attunement to use. When you successfully use Fester, Energy Drain, Bane, or Painflare, you get a stack of Aethertrail Attunement which last for 30s, which can be stacked up to 3. You can still gain stacks and use Aetherflow while in Dreadwyrm Trance.
Deathflare: 400 potency, 5y radius, off-gcd ability. Requires Dreadwyrm Trance to use and consumes the buff upon use. Since it can only be used in Dreadwyrm Trance, its potency is effectively 440. Does not have reduced damage based on number of targets like Bane, Flare, and Holy.
Flare in AF3 is 468 potency, but unlike Painflare, has reduced damage on each additional target.