Kinda hard to die with your chocobo out, healing.


Kinda hard to die with your chocobo out, healing.
"You cannot simultaneously prevent and prepare for war."



So far im level 54 and died once. I went to jump off a cliff and right as I did I was targeted by a mob. I went splat at the bottom. The mobs don't seem much harder but they take forever to kill. So taking on more than 1 can be a problem sometimes.
Edit. I'm also ilvl 130 so that's probably made it quite a bit easier so far.
I haven't died yet either. I enjoy the over world as it is now please don't change it.



Only died twice on the overworld, once by getting too many Fate mobs on me, the other by the Tara (the giant turtle one) in Forelands which has an attack that does more damage the closer you are to it. Of course I also am at ilvl 130 which helps.

The only times i have almost died is during the story missions (cant say anything cause of spoilers) but certain quests can be a bit surprising with damage.



I was actually ecstatic about being able to fight mobs in the open world that don't die to a single Fester combo. They probably take about twice as long to kill now and that's perfectly fine in my opinion; I actually get to make use of all my skills for once.
Mobs aren't that hard. No different than when I leveled up from 1 to 50 in ARR as a WHM. I think people just got used to questing with high ilvl gear, as well as big groups for FATE grinding with alts.
PVE group content is so far lacking in challenge, though.
Just gotta be a bit more cautious then. Its not faceroll like it used to be, which is very nice. YOu need to remember, the people that have been playing wanted something a bit more meaningful in the overworld, this is a good fit right in the middle of a smidge harder and where it was. The mobs basically just have double the HP they used too.
p.s. Your i90 weapon isnt helping. There is a ton of weapons available to you that are better. Primals, poetics... why havent you gotten one of those?
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