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  1. #1
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Players - "Make the zones larger SE!"
    {SE makes huge zones}
    Players "OMG the zones are too big, this is so annoying!"

    Make up your minds, please. A larger world allows for a larger spread of nodes. It fits better, it works better.
    Can you gather 6 nodes in a 15y square? Nope. Working as intended. It was only that way for 1 - 50 zones because the zones themselves were so damnably small there was no where else to put them.
    (8)

  2. #2
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Sylve View Post
    Players - "Make the zones larger SE!"
    {SE makes huge zones}
    Players "OMG the zones are too big, this is so annoying!"

    Make up your minds, please. A larger world allows for a larger spread of nodes. It fits better, it works better.
    Can you gather 6 nodes in a 15y square? Nope. Working as intended. It was only that way for 1 - 50 zones because the zones themselves were so damnably small there was no where else to put them.
    You know how to read? Im talking about node distance, not map size. Nodes could easily be closer together on a larger map. It serves no reason to just have them spreaded appart just cause the map is big if it only hurts player experience. Is just an unnecesary time sink.
    (1)

  3. #3
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Alexander_Dragonfang View Post
    You know how to read? Im talking about node distance, not map size. Nodes could easily be closer together on a larger map. It serves no reason to just have them spreaded appart just cause the map is big if it only hurts player experience. Is just an unnecesary time sink.
    Really, this is a non-issue once you can fly in a given area. You can move between nodes faster and easier than you could in the old zones. I gathered a ton of rainbow cotton in mere minutes by flying between nodes, since you not only avoid obstacles but you also travel faster in flight than you do on land.
    (4)

  4. #4
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Lemuria View Post
    Really, this is a non-issue once you can fly in a given area. You can move between nodes faster and easier than you could in the old zones. I gathered a ton of rainbow cotton in mere minutes by flying between nodes, since you not only avoid obstacles but you also travel faster in flight than you do on land.
    This. I can gather a stack of materials in half the time I used to be able to. Flying is key.
    (3)

  5. #5
    Player
    Cakekizy's Avatar
    Join Date
    May 2015
    Posts
    366
    Character
    Cakeny Soulreaver
    World
    Ultros
    Main Class
    Paladin Lv 55
    Quote Originally Posted by Sylve View Post
    Players - "Make the zones larger SE!"
    {SE makes huge zones}
    Players "OMG the zones are too big, this is so annoying!"

    Make up your minds, please. A larger world allows for a larger spread of nodes. It fits better, it works better.
    Can you gather 6 nodes in a 15y square? Nope. Working as intended. It was only that way for 1 - 50 zones because the zones themselves were so damnably small there was no where else to put them.
    You make it sound like a hivemind. Different groups can desire different things, it's not being unable to make up our mind. They could use same node density as 2.0 and just have more nodes overall.
    (5)