Quote Originally Posted by Sleigh View Post
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Having to manage Astral Fire is the worst part of Heavensward blm and what I feel should change to get the feel of the class back. Current it's a very strict rotation where movement just makes you outright skip a step. It's incredibly frustrating. I don't see why replacing an older spell is a bad thing. It counters button bloat, makes us feel different for the expansion and lets us use a frankly far more satisfying spell. (In terms of animation and feel.) 2.0 BLM worked because of how everything fit together. Procs let us move, the spells you cast were simple and could be restarted at any point. I mean right now Thunder is basically a lost spell and relatively useless.

Letting F4 proc Firestarter would be nice as well for opening up leeway to move.