Page 20 of 36 FirstFirst ... 10 18 19 20 21 22 30 ... LastLast
Results 191 to 200 of 357
  1. #191
    Player
    SusieChiii's Avatar
    Join Date
    Sep 2014
    Location
    Belfast
    Posts
    7
    Character
    Susie Chiii
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    I'm really on the fence with BLM right now. I LOVE BLM, and in the expansion I just haven't had as much fun with it. I really hope in the future patches when they're balancing stuff out they make some minor changes.

    I'm also thinking (like others) that even just adding 5 seconds to Enochian would make it a lot more fun to play.

    I've always mained BLM since starting the game, so I really hope they tweak it a bit. I don't want to change jobs, so I'm really trying to stick with it until then.
    (6)
    <3

  2. #192
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    I'd rather have something to counter mobility issues than just more Enochian time.

    The problem with this discussion is it came out BLM on Progression and "You should ignore adds like me cause I did it this way and my DPS is high." Why ignoring one of the most crucial mechanic of the fight. If the only solution to have competitive numbers to SMN is to risk the group further. You are giving me more arguments to reject BLM in progression.
    (3)

  3. #193
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Aikaal View Post
    I'd rather have something to counter mobility issues than just more Enochian time.

    The problem with this discussion is it came out BLM on Progression and "You should ignore adds like me cause I did it this way and my DPS is high." Why ignoring one of the most crucial mechanic of the fight. If the only solution to have competitive numbers to SMN is to risk the group further. You are giving me more arguments to reject BLM in progression.
    Ignore them if they're gonna die before you can get your cast off, not just all the time. I've already specified that like 3 times at this point, and it was originally in response to your complaint about how the adds phase forced you to interrupt your casts. Sorry for giving you advice.
    (1)

  4. #194
    Player
    Kailii's Avatar
    Join Date
    Jun 2015
    Posts
    26
    Character
    Kailii Shahrizai
    World
    Balmung
    Main Class
    Samurai Lv 70
    I think the best thing to cope with movement would be to just like Fire/Blizzard IV refresh Astral Fire. That is the mechanic I struggle the most with, that makes fights frustrating, and would put blm back to where it was. Enochian I feel is neat and can be fun to race the clock with as you only have to refresh it twice before you can restart.

    Astral Fire is the real limiter and what feels awful to combat. Before movement meant we lost the spell, but we could just restart again as its very rare to have to move for ten whole seconds. It gives more breathing room for handling mechanics and lets us pick up casting whenever we can. It would mean replacing Fire 1 but given how this expansion has issues with skill bloat, I don't see that as a bad thing.

    Black Mage is a class I liked because of its simplicity which is gone now. As it is while firing off Fire IVs can be fun, when things go wrong, they go very wrong and it doesn't feel like the old black mage but a different class.
    (6)

  5. #195
    Player
    waifugenerator's Avatar
    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    149
    Character
    Shatotto Totto
    World
    Gilgamesh
    Main Class
    Black Mage Lv 92
    They should just have scathe refresh your AF/UI/Eno, and give it like a 10s recast. Might help with the mobility issues, but I don't have BLM to 60 yet so I don't really know what it's like.
    (0)

  6. #196
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by OneWingedSora View Post
    I don't recall playing with you nearly enough for you to judge my play style. And being greedy on farm content=/= progression. What I do recall is you getting hit a divebomb on a T5 sell trying to finish a cast.
    You must be recalling wrong, again.

    Quote Originally Posted by Sleigh View Post
    Holy moly guys, can we talk more about BLM instead of BLM players please?
    Well, we have been. Anyone with any kind of game sense will realize that running a BLM is not optimal. I like the idea of the new abilities, but the implementation (compared with known numbers for other classes, rotation and fight design) seems to be poor, shody and not tested properly - and thundercloud's effective nerf is just terrible. Coupled with the other nerfs (Seleen Fey Glow, and Spellspeeds nerf), it just makes BLM outclassed. If you have AOE and/or some "Magic only" mechanic, you go Summoner. If not, you'll aim towards more melee's.
    (3)
    Last edited by HaroldSaxon; 06-28-2015 at 11:28 AM.

  7. #197
    Player
    Aikaal's Avatar
    Join Date
    Mar 2014
    Posts
    936
    Character
    Aikaal Leyma
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Malevicton View Post
    Ignore them if they're gonna die before you can get your cast off, not just all the time. I've already specified that like 3 times at this point, and it was originally in response to your complaint about how the adds phase forced you to interrupt your casts. Sorry for giving you advice.
    You think I'm stupid enough to cast on a mob with 20% left? The problem is casting on a fresh target that dies before it goes off. Fire in none crit chunk 75% alone on them.
    (2)

  8. #198
    Player
    reillyblair's Avatar
    Join Date
    Aug 2013
    Posts
    199
    Character
    Narbondel Deviir
    World
    Tonberry
    Main Class
    Thaumaturge Lv 59
    so i guess blm is now single target dps so can i dress like a monk then? lol bloody ridiculous blm has always been multiple target dps lets just stop that so it stops people from speed runs how about you add something to the dungeons that would make people have to wait around if your so concerned about speed runs people are generally more happy if you give rather then take away
    (0)

  9. #199
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Well, I do kinda like the Holy Rainbow whatever of Casting monk chest for BLM look.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  10. #200
    Player
    Garotte14's Avatar
    Join Date
    Oct 2013
    Posts
    525
    Character
    Alayna Lazriel
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Aikaal View Post
    I'd rather have something to counter mobility issues than just more Enochian time.

    The problem with this discussion is it came out BLM on Progression and "You should ignore adds like me cause I did it this way and my DPS is high." Why ignoring one of the most crucial mechanic of the fight. If the only solution to have competitive numbers to SMN is to risk the group further. You are giving me more arguments to reject BLM in progression.
    Personalities like yours truly baffle me. I love having intelligent conversations with ppl who make sense and present it in a way that is motivating and understanding, instead of spiteful and ignorant. While your way of thinking may not be incorrect, that doesn't always make your way of thinking the only correct way. Plus you have contradicted yourself several times.

    If my raid group has plenty of dps to kill adds, does my staying on the boss hurt the raid? Well, lets take an honest second and think about this. Lets take T5 conflag for example. Hypothetically, if my group can kill a conflag without my help and me staying on the boss, does this hurt the group as a whole? Maybe since my numbers are higher now, it might help push the phase before the next conflag comes out, inevitably ending the fight faster. You said, and I quote, "putting extra pressure on your raid group," and "risking the group." This seems like another contradiction. Are you saying that a BLM ingnoring a mechanic is forcing the other dps to elevate their level to make up for that? If you are such a Nazi when it comes to rules for raiding, shouldn't your fellow dps already be playing at the highest level possible at all times?

    So if the other dps in my party are that good, and can take care of adds without my help, and allow me the oppurtunity to continue dpsing the boss, that sounds like a great group with some serious synergy. Much like how I would tell my melee in T12 to stay on the boss for bennus and I'll take care of those so they don't have to run around the arena. Was their higher numbers by not doing the mechanic a risk to our group? Nope! Helped us push the phase faster with less bennus which makes Phase 3 a hell of a lot easier. But according to you, the mechanic comes first. So I guess our way of doing it was wrong.
    (1)

Page 20 of 36 FirstFirst ... 10 18 19 20 21 22 30 ... LastLast