Blm is more crippled by movement now than ever before. While our single target is better than in ARR, movement destroys that. As well Blm is not far ahead of smn on dummy parses.
As well in the aoe issue, smn is the better aoe job. You do full ST damage to 3 mobs, 50% to others, not counting Miasma 2 and Shadow Flare. Not counting the insane burst aoe which is often times why aoe is needed in coils. Smn in fcob was a bunch of issues coming to a head, mainly mp costs and terrible itemization, which has since been fixed.

This shouldn't be a smn and blm slap fight though. I'm glad smns are better now, that spell speed effects them and they have meaningful aoe and burst. My problems are blm not being fun to play and having the movement issue compounded. You shouldn't punish a class just because its 'oppositional' to you or whatever.