Quote Originally Posted by Ryaz View Post
My biggest gripe with MCH is the way anmo works. It's completely different than what was in the preview, which was using it enhances different attacks in different ways, sort of how Dark Arts does for Dark Knight. Instead, we got Reload, which is basically a band-aid for out RNG proc attacks. Sadly, outside of our opener and buff phases, MCH is very basic.
The RNG is still my biggest gripe. While not terrible in execution, it is it's principle of design that bothers me. Its very sad to see when I am on a roll, it starts being nasty and not doing a proc after shooting 4-5 times. It reduces my DPS and TP some. I would of preferred something more consistent. Not a DPS increase or decrease, but something to make the process of it feel less RNG.