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  1. #11
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Aiurily View Post
    its definitely a dps increase to at least toggle GB. stance dancing and leaving it on for extended amounts of time is debatable. it takes decent oGCD management to know when you're able to mess with GB for a bit of extra dps though.
    I've been looking into this to see what might be optimal, since AA + Weapon Skills is higher than Weapon Skills in Gauss.

    Here's what I've come up with

    1) GB ON -> Round + Lead ---- @ 20s Round/GB Off (No more Barrel for 10s)
    2) GB ON -> Lead -> Round -> GB Off(20s window no Barrel) ->Repeat @ 1

    So ~ 1/2 the time is spent outside of GB over 60s. But then you have your WildFire phase to include.

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    I'm curious if there is an issue with MCN Rook Damage. It is labeled as 80 Potency and yet it does the same damage as the MCN AA (with my current gear)

    Which ends up being about half the damage of Split Shot @ 140 Potency (which means my current AA/Delay value is 70 Potency @ 2.46s)

    So why then is my Rook only doing 70 Potency worth of damage.

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    I thought maybe it was something to do with Increased Action Damage not effecting AA damage. But AA has scaled the same with AA since before the second Action Damage buff. (pre-lvl 40)
    (0)
    Last edited by Judge_Xero; 07-17-2015 at 12:09 AM.