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  1. #1
    Player
    Unaki's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    281
    Character
    Xystel Unaki
    World
    Leviathan
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Zhamkyong View Post
    Ok, i need advice here as a MCH. I just run Alexander Turn 4 and it went fairly well. I was always saving burst for the adds to melt them down, placing the mana turret on overclocking when the healers needed it because for the heals. Got wildfire cutted out by the quarantine too. Only died a couple of times because of bad luck with the exploding balls and the boss targeting me with an attack to finish the job. At the end of the run i knew i wasnt the top dps, but it turned out i was the lowest by far a lot of difference. Now, my question is simple: How do you guys handle that kind of mechanics? If i know there will be adds that need to be killed assap i usually save my best shots for them, targetting the boss with the rest of the abilities i have at the time.
    The dolls shouldn't be requiring any CDs. Generally all the groups I have been in have had ranged on the add that spawns opposite the boss and then helps the ones coming from the side. If the OT isn't able to get an add due to Quarantine a melee picks up their add. While in Quarantine you should be good with just quick reload and a reassembled Clean Shot with blank and Head Graze/Supressive Fire. All your burst should be used on the boss and I recommend not bursting the center after killing the first leg and waiting for the opposite one. By the time you're on the center for the last phase you should have a hypercharge available (If you've used it twice for burst already) by around 60% for healers if they need it.

    Quote Originally Posted by Cronno View Post
    So how is Machinist now? I'm kind of interested in playing it, but not if they still suck.
    ...
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  2. #2
    Player
    darrow's Avatar
    Join Date
    Jul 2011
    Posts
    7
    Character
    Darrow Vindir
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    So by the guide I should be holding Blood for Blood to pop with Hawks Eye and the rest.
    But what of Hypercharge?

    The cooldown list places it in the combo, but past the opener it doesn't line up as neatly like the other cds.
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  3. #3
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by darrow View Post
    So by the guide I should be holding Blood for Blood to pop with Hawks Eye and the rest.
    But what of Hypercharge?

    The cooldown list places it in the combo, but past the opener it doesn't line up as neatly like the other cds.
    Unfortunately, Hypercharge won't line up too well and it isn't worth waiting an extra 30 seconds for it to come up. I just end up popping it by itself with Reload. The other abilities (Blood for Blood, Hawk's Eye, Rapid Fire and Wildfire) I use when they're ready. It's worth waiting the 10 extra seconds on Blood for Blood to line it up.

    Right now MCHs biggest weakness is that we're almost too cooldown reliant and if something happens to mess up that buff phase (like Quarantine on A4), you can say goodbye to doing really good dps. It's very hard for this class to recover from something like that.
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