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  1. #11
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    How did someone calculate those weights for the MCH without a working damage model for the job and accurately calculated the interaction between your player and his turret? Pet scaling is different in 3.0 (evident with Fairy healing Nerf). Did someone already make a simulator or something similar to mine in Excel?

    I'd like to see it.

    I see no reason why Skillspeed is valued that low from yours (or whoever's) calculation. I don't see any extreme DoT clipping issues with the Machinist (correct me if I'm wrong) and Skillspeed should aid with many other things such as reduced cast time with no real cost.

    Even if MCHs have a lack of DoTs, you're still benefiting from the natural exponential growth from Skillspeed, so it doesn't really make that much sense in my head.... hahaha
    (0)
    Last edited by Dervy; 07-14-2015 at 04:47 PM.