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  1. #11
    Player
    FantasyForever's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    64
    Character
    Axiom Jidoor
    World
    Ultros
    Main Class
    Machinist Lv 60

    Defensive Ideas for Machinist

    MCH is def lacking in terms of defensive capabilities. Using a cross-class slot for Keen Flurry would be a waste.

    Machinist has enough abilities to press tho, so I don't want them to just add another. I believe it's been stated by the Devs that the placement of the turret is important, so why not expand on that?
    An idea I had would be that you can use your turret as a shield to reduce the dmg you take. Which would only occur if you are within very close proximity to your turret. They could even visually represent this with a line between you and your turret.

    If your turret dies I would imagine that means you probably would have died as well. It would result in a dps loss for the few seconds your turret is gone. But it's a tradeoff between you dying or you taking some dmg and having to resummon your turret.

    Another idea that just popped in my head while typing this is to add a small heal when you summon your turret. Might be a little OP tho.
    (0)
    Last edited by FantasyForever; 07-13-2015 at 01:57 AM.