IDK, I think I suck at MCH right now maybe I'm still not accustomed to it yet, but as far as I know, hardcasting GB during the opener with your buffs up is a total waste?


IDK, I think I suck at MCH right now maybe I'm still not accustomed to it yet, but as far as I know, hardcasting GB during the opener with your buffs up is a total waste?
Hardcasting GB anytime when you can attack soemthing is wasted DPS. It should be done pre-pull or during a pause.
With or without party buff? I was doing in the low 800s with fulltime GB and party buffs. Eithercase, the numbers being that close together isn't usual from my experience. GB doesn't add enough dps in teh long run to pull it ahead of non-GB, and loses out to GB-burst (when rapid fire bug still existed).So I'm i176 with an i180 Kai weapon. I've tried parsing on a dummy using Gauss Barrel as an opener only, using Gauss barrel toggled in time with my CDs, and using Gauss full times. I can't find a noticeable difference between the parses (820-840 each time).
Which is truly best, and am I doing something wrong to have numbers so low?
Though I do like it for mindless farming. It's better at bursting and deals out damage quicker. Sustained is a different story though.
Last edited by RiceisNice; 07-02-2015 at 12:34 PM.

Actually, hard casting GB is not wasted DPS before Wildfire, as you can get off Ricochet + Gauss Round (total of 600 * 1.2 = 720 potency) as well as a buffed Head Graze/Blank and turn it off right after that is done, you lose out on 6 seconds with that period which is 200 potency (100 potency per 3 seconds for auto attacks).
Where do you get that auto attacks are 100 potency? Not that they have a potency so to say but they do less than a 100 potency weaponskill such as an unbuffed Clean Shot. You can test it yourself. If you were to compare the dmg to a potency. It'd be close to 80 potency which is what your Rook Autoturret hits for.Actually, hard casting GB is not wasted DPS before Wildfire, as you can get off Ricochet + Gauss Round (total of 600 * 1.2 = 720 potency) as well as a buffed Head Graze/Blank and turn it off right after that is done, you lose out on 6 seconds with that period which is 200 potency (100 potency per 3 seconds for auto attacks).

It's 100 potency per 3 seconds depending on your auto attack delay. So if you have a Hive Musketoon which has an auto attack delay of 2.64, the potency of your auto attacks would roughly be:Where do you get that auto attacks are 100 potency? Not that they have a potency so to say but they do less than a 100 potency weaponskill such as an unbuffed Clean Shot. You can test it yourself. If you were to compare the dmg to a potency. It'd be close to 80 potency which is what your Rook Autoturret hits for.
Delay / 3.00 * 100 = Auto-Attack Potency
100 * 2.64 / 3 = 88 potency


This is approximately true. When I last tested 100/3sec was a fairly good model. However iirc it isn't quite the same as an actual 100 potency attack, it scales differently.
Is wildfire before or after the buffs? If it's after the buffs, that's 3 seconds of wasted buff uptime that could've been applied to auto attacks and other shots. Not to mention that wildfire gets its defense calculated twice that the damage won't quite add up 1:1. (in otherwords, does the added wildfire damage make up for the loss of 3 seconds?)
And a bit unrelated ot the actual discussion, but I severely hate wildfire's application in some of these fights. During both Bis and Rav's vulnerbility phases (corona and liberations), they have a tendency to bugger off before wildfire triggers unless I use it early during my cooldown pops.
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