Quote Originally Posted by MelvinK View Post
Regarding Quick Reload, is it optimal to delay a bit (1-2 sec) in case we have slug shot proc?
Here, I simulated it with 1000 simulations with two options over 270s.

Option 1: Delaying QR for Slug Shot proc
70811 avg

Option 2: Not delaying on QR for Slug Shot proc
70798 avg

The difference is so small, that you can do whichever is more comfortable.