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  1. #1
    Player
    MelvinK's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Ciel Wintermere
    World
    Tonberry
    Main Class
    Conjurer Lv 70
    Although i dont have a lvl60 MCN, i can tell from the abilities and rotation that MCN gain significant dps from wildfire/cooldowns stacking. The shorter the fight is, the more dominant is this "opening" dps. So I'd say the DPS is sort of "inflated". I'd actually be more interested with average DPS past 6-10 min to reflect a proper raid encounter length.
    (0)
    Last edited by MelvinK; 06-24-2015 at 04:15 PM.

  2. #2
    Player
    SasakiNori's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Lanaya Valerian
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Quote Originally Posted by MelvinK View Post
    Although i dont have a lvl60 MCN, i can tell from the abilities and rotation that MCN gain significant dps from wildfire/cooldowns stacking. The shorter the fight is, the more dominant is this "opening" dps. So I'd say the DPS is sort of "inflated". I'd actually be more interested with average DPS past 6-10 min to reflect a proper raid encounter length.
    Bard works the same way though.


    I'd be curious to see how much of a % loss it is if you have your turret sing in comparision to bards -15% on songs.
    (0)

  3. #3
    Player
    Blacksyd's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    193
    Character
    Katsu Bahn
    World
    Ragnarok
    Main Class
    Monk Lv 60
    I've load some parse with the hypercharge rotation, the DPS loss seems to be a bit higher (~17%), and don't forget that the bard have the FOE with no DPS loss and up DPS of mage/sumn/...

    Also i've some things that bother me "again". The first one is "what type of damage we do" ? And the second one is on the opener you use ricochet, i've hear that ricochet is on one targe 400 potency i've not the skill yet so i don't know if it does 1 hit or 4 hit, if it's really that can it's be good to use reassemble on the ricochet ?
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  4. #4
    Player
    HairyRoger's Avatar
    Join Date
    Jun 2015
    Posts
    54
    Character
    Varsing Herleifr
    World
    Odin
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Blacksyd View Post
    I've load some parse with the hypercharge rotation, the DPS loss seems to be a bit higher (~17%), and don't forget that the bard have the FOE with no DPS loss and up DPS of mage/sumn/...

    Also i've some things that bother me "again". The first one is "what type of damage we do" ? And the second one is on the opener you use ricochet, i've hear that ricochet is on one targe 400 potency i've not the skill yet so i don't know if it does 1 hit or 4 hit, if it's really that can it's be good to use reassemble on the ricochet ?
    Our damage type is piercing. Ricochet hits twice, once for 100 potency and then a second time for 300, split on targets. If one target, it hits twice for 100 + 300 on the target. Reassemble will not work due to the skill not being a weapon skill. Hope it helps
    (0)

  5. #5
    Player
    SasakiNori's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Lanaya Valerian
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Quote Originally Posted by HairyRoger View Post
    Our damage type is piercing. Ricochet hits twice, once for 100 potency and then a second time for 300, split on targets. If one target, it hits twice for 100 + 300 on the target. Reassemble will not work due to the skill not being a weapon skill. Hope it helps
    Do both hits crit together or individually? (Natural crits)
    (1)

  6. #6
    Player
    HairyRoger's Avatar
    Join Date
    Jun 2015
    Posts
    54
    Character
    Varsing Herleifr
    World
    Odin
    Main Class
    Ninja Lv 70
    Quote Originally Posted by SasakiNori View Post
    Do both hits crit together or individually? (Natural crits)
    Individually, unfortunately. Feels good when you get the 300 potency crit though
    (0)

  7. #7
    Player
    MiruWest's Avatar
    Join Date
    Jun 2015
    Posts
    109
    Character
    Miru West
    World
    Behemoth
    Main Class
    Monk Lv 70
    Quote Originally Posted by MelvinK View Post
    The shorter the fight is, the more dominant is this "opening" dps. So I'd say the DPS is sort of "inflated". I'd actually be more interested with average DPS past 6-10 min to reflect a proper raid encounter length.
    Same could be said about any job. Its the reason everyone uses 3:00 - 3:30 min to parse. A 6-10 min parse wouldn't make sense because you would go TP starved. Not to mention you want a raid parse which would mean raid buffs and DRG debuff along with TRK Atk? Not gonna happen sorry.

    I posted on reddit my parse so folks could get a idea of what we got going for us. Both was done with a GB and Only GB in the opener using the rotations talked about here. Ill said it once and Ill say it again, This class revolves around RNG. No other jobs PURE damage is from RNG. Yes we have Reload but thats once a min. Image how crappy SMN damage would be if the only thing they had to use after aether flow was Ruin I lol.
    (1)