
You'd lose out on 2 procs in exchange for 24 second faster Reload.If you use Reload pre-pull you'll be losing out on 2 procs cause it'll trigger on Lead Shot and Hot Shot?
My on paper rotation so far would look like this:
Turret pre-pull > Rapid Fire/HE/RS > Hot Shot > B4B/Hypercharge > Leadshot > Wildfire/Reload > Split Shot > Gauss Round/Blank > Slug Shot > Ricochet/Reassemble > Clean Shot > Head Graze/Quick Reload > Split Shot > Slug Shot > Ricochet > Split Shot > Clean Shot > Slug Shot
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