Don't know about you guys but after playing MCH from the start of 3.0 i really can't stand anymore casting the ability..... Missing the bard from 2.x.....
Player

Don't know about you guys but after playing MCH from the start of 3.0 i really can't stand anymore casting the ability..... Missing the bard from 2.x.....
Leveled summoner just to get machinist. Reach 52 with machinist, zzz. I feel I might as well go back to summoner if casting must be a thing.



What I am asking is if you had intent on leveling MCH from the start, why did you not pick a job that benefits from it? Raging Strikes, Blood for Blood, and Invigorate are too good to pass up. If you leveled SMN and decided later you wanted to MCH is one thing. If you started and had MCH in mind from the beginning, you should of played BRD or DRG up to 50.

With machinist at least u can plan your movement or even have freedom of movement compared to bard.
Move when u have procs. Plan movement withholding procs and when to effectively use ammo.
Bard on the other hand got..... NOTHING other than using faint or switch off wm.
Machinist is designed well around GB no doubt.
bards have straighter shot procsWith machinist at least u can plan your movement or even have freedom of movement compared to bard.
Move when u have procs. Plan movement withholding procs and when to effectively use ammo.
Bard on the other hand got..... NOTHING other than using faint or switch off wm.
Machinist is designed well around GB no doubt.
Which never procs in time unless you purposely delay your next weaponskill. Machinist requires forecasting and planning with ammo consumption, bard used to require fast reaction to pick up procs or else you'd waste them (which is now rendered moot because WM more or less disallows this). Both jobs also play nearly identical to each other under the effects of GB/WM, except MCH was designed around it so it flows more naturally when it comes to watching for procs and planning ahead.
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