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  1. #721
    Player
    Daemonxel's Avatar
    Join Date
    Jul 2015
    Posts
    4
    Character
    Daemon Xel
    World
    Excalibur
    Main Class
    Machinist Lv 57
    So 3.01 do we stance dance still or leave GB on except for instances with alot of movement?
    (0)

  2. #722
    Player
    Ferrasper's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Doctor Fumbles
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Daemonxel View Post
    So 3.01 do we stance dance still or leave GB on except for instances with alot of movement?
    I think the general consensus is leave it on except for high movement phases.
    (0)

  3. #723
    Player
    darrow's Avatar
    Join Date
    Jul 2011
    Posts
    7
    Character
    Darrow Vindir
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    So by the guide I should be holding Blood for Blood to pop with Hawks Eye and the rest.
    But what of Hypercharge?

    The cooldown list places it in the combo, but past the opener it doesn't line up as neatly like the other cds.
    (0)

  4. #724
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by darrow View Post
    So by the guide I should be holding Blood for Blood to pop with Hawks Eye and the rest.
    But what of Hypercharge?

    The cooldown list places it in the combo, but past the opener it doesn't line up as neatly like the other cds.
    Unfortunately, Hypercharge won't line up too well and it isn't worth waiting an extra 30 seconds for it to come up. I just end up popping it by itself with Reload. The other abilities (Blood for Blood, Hawk's Eye, Rapid Fire and Wildfire) I use when they're ready. It's worth waiting the 10 extra seconds on Blood for Blood to line it up.

    Right now MCHs biggest weakness is that we're almost too cooldown reliant and if something happens to mess up that buff phase (like Quarantine on A4), you can say goodbye to doing really good dps. It's very hard for this class to recover from something like that.
    (0)

  5. #725
    Player

    Join Date
    Nov 2014
    Posts
    389
    Quote Originally Posted by Daemonxel View Post
    So 3.01 do we stance dance still or leave GB on except for instances with alot of movement?
    its definitely a dps increase to at least toggle GB. stance dancing and leaving it on for extended amounts of time is debatable. it takes decent oGCD management to know when you're able to mess with GB for a bit of extra dps though.
    (0)

  6. #726
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Cronno View Post
    So how is Machinist now? I'm kind of interested in playing it, but not if they still suck.
    If you go in aware that you are a DPS/support hybrid and not reach DPS levels of a good caster or melee, then yes it is very fun. I find it more fun than BRD at least.
    (0)

  7. #727
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Aiurily View Post
    its definitely a dps increase to at least toggle GB. stance dancing and leaving it on for extended amounts of time is debatable. it takes decent oGCD management to know when you're able to mess with GB for a bit of extra dps though.
    I've been looking into this to see what might be optimal, since AA + Weapon Skills is higher than Weapon Skills in Gauss.

    Here's what I've come up with

    1) GB ON -> Round + Lead ---- @ 20s Round/GB Off (No more Barrel for 10s)
    2) GB ON -> Lead -> Round -> GB Off(20s window no Barrel) ->Repeat @ 1

    So ~ 1/2 the time is spent outside of GB over 60s. But then you have your WildFire phase to include.

    ---------------------------------------------------------------------

    I'm curious if there is an issue with MCN Rook Damage. It is labeled as 80 Potency and yet it does the same damage as the MCN AA (with my current gear)

    Which ends up being about half the damage of Split Shot @ 140 Potency (which means my current AA/Delay value is 70 Potency @ 2.46s)

    So why then is my Rook only doing 70 Potency worth of damage.

    ---------------------------------------------------------------------

    I thought maybe it was something to do with Increased Action Damage not effecting AA damage. But AA has scaled the same with AA since before the second Action Damage buff. (pre-lvl 40)
    (0)
    Last edited by Judge_Xero; 07-17-2015 at 12:09 AM.

  8. #728
    Player
    LenTsani's Avatar
    Join Date
    Apr 2012
    Posts
    22
    Character
    Len Tsani
    World
    Excalibur
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Aiurily View Post
    its definitely a dps increase to at least toggle GB. stance dancing and leaving it on for extended amounts of time is debatable. it takes decent oGCD management to know when you're able to mess with GB for a bit of extra dps though.
    It's actually not debatable. It was a minor gain before the change from 20% to 30% damage increase, and now it's always a gain. Unless you are uncomfortable with the class and don't know how to move and still use abilities, you should always leave Gauss Barrel on.
    (0)

  9. #729
    Player
    Divebombs's Avatar
    Join Date
    May 2015
    Posts
    28
    Character
    Krie Arda
    World
    Balmung
    Main Class
    Machinist Lv 90
    What seems to be the optimal opener? I'm seeing a lot of different things and personal testing seems to vary. Is there one people seem to be gravitating towards?
    (0)

  10. #730
    Player

    Join Date
    Nov 2014
    Posts
    389
    Quote Originally Posted by LenTsani View Post
    It's actually not debatable. It was a minor gain before the change from 20% to 30% damage increase, and now it's always a gain. Unless you are uncomfortable with the class and don't know how to move and still use abilities, you should always leave Gauss Barrel on.
    no, it's pretty debatable. for example, in a situation where you have pretty bad luck and get 5 split shots and have no oGCDs in that time period; doing 5 split shots in gauss is 910 potency, while doing 5 split shots without it is 700 potency+around 12s of auto attacks, roughly 4 with hive weapon. at 75~ potency per auto attack, that would be 1000 potency total compared to 5 split shots in gauss; 90 potency increase, or, a dps gain. if you get a 5th auto then it increases even more; but 4 at least is guaranteed. im pretty sure that if you were to parse with just using split shot and then slug shot on procs with gauss, then compare it to without gauss, the latter would have higher dps

    it's just something that's fairly difficult to manage; if you're not in gauss for oGCD attacks or leadshot its a dps loss, then when you consider clean shot procs or the actual potency of autos (it's definitely around 60-75) the math behind it gets a bit blurry (really im just too lazy to bother with it)

    Quote Originally Posted by Divebombs View Post
    What seems to be the optimal opener? I'm seeing a lot of different things and personal testing seems to vary. Is there one people seem to be gravitating towards?
    i think the most popular one is just frontloading all of your buffs at 4s prepull and dex potting after hotshot

    https://www.youtube.com/watch?v=Cevo2mwB81o

    with fey wind you'd do this

    rs>he>bfb>hyper>hotshot>xpot>lead shot>reload>1>wildfire>2>qr+reassemble>3>rapid+ricochet>1>g.round>2>h.graze>1>blank>3*>2>3



    *gauss off after this, assuming you get the auto and put gauss back on before the next clean shot is a dps increase, but optional if you aren't comfortable with it or would rather just gauss stance dance after the clean shot
    (2)
    Last edited by Aiurily; 07-17-2015 at 02:19 AM.

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