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  1. #1
    Player
    Humorless's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Naesala L'arachel
    World
    Odin
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by itti18 View Post
    if MCH use GB and keep their turret on attack mode would their dps be equal to SMN and BLM ?
    ...in what situation?


    That's an awfully pointless question.
    (0)

  2. #2
    Player
    itti18's Avatar
    Join Date
    Jun 2015
    Posts
    159
    Character
    Mystogan Faust
    World
    Spriggan
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Humorless View Post
    ...in what situation?


    That's an awfully pointless question.
    i meant on a parsing dummy
    (0)

  3. #3
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Lol... In several A4 runs today, I was averaging about 850 dps. First phase between 900-1050. The Drg, who was equally geared (except for his hive weapon) was averaging over 1000 and between 1300-1400 on first phase. Even with Hive weapon, there's no way a MCH would be able to approach that. While SMN and BLM aren't as OP as DRG, if played right, they'll still beat us handily.
    (1)

  4. #4
    Player
    Leeora's Avatar
    Join Date
    Jul 2015
    Posts
    6
    Character
    Leeora Solus
    World
    Exodus
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Ryaz View Post
    Lol... In several A4 runs today, I was averaging about 850 dps. First phase between 900-1050. The Drg, who was equally geared (except for his hive weapon) was averaging over 1000 and between 1300-1400 on first phase. Even with Hive weapon, there's no way a MCH would be able to approach that. While SMN and BLM aren't as OP as DRG, if played right, they'll still beat us handily.
    I think the difference also is that MCH is supposed to be a support dps and not a full dps so our numbers will tend to look lower overall.
    (0)
    Last edited by Leeora; 07-19-2015 at 04:59 AM. Reason: Forgot Quote

  5. #5
    Player
    Massterchef's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Zetsu Tei
    World
    Leviathan
    Main Class
    Alchemist Lv 55
    Comparing MCH damage/potency to turret damage/potency is not a correct merit for determining potency.

    So that 86 potency per AA value is most likely wrong.

    Hotshot - 27773 damage
    http://i.imgur.com/nH3ttq5.png

    AA - 17690
    http://i.imgur.com/p6p6fyG.png

    Excluding the 8 crits from the hotshot parse and 5 crits from AA damage to get non crit averages

    Hot shot - 20701 damage:591 average

    AAs - 15104 damage:359 average

    AA in this case is ~60.7 % of hotshot potency making it an average of 72 potency. You'll probably get more accurate values if you draw out the parse but it's easier to exlude and manually calculate noncrit averages if you do ~50 hit parses.
    (0)

  6. #6
    Player
    Haxetc's Avatar
    Join Date
    Feb 2014
    Posts
    111
    Character
    Eastcoast Ping
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Massterchef View Post
    Comparing MCH damage/potency to turret damage/potency is not a correct merit for determining potency.

    So that 86 potency per AA value is most likely wrong.

    Hotshot - 27773 damage
    http://i.imgur.com/nH3ttq5.png

    AA - 17690
    http://i.imgur.com/p6p6fyG.png

    Excluding the 8 crits from the hotshot parse and 5 crits from AA damage to get non crit averages

    Hot shot - 20701 damage:591 average

    AAs - 15104 damage:359 average

    AA in this case is ~60.7 % of hotshot potency making it an average of 72 potency. You'll probably get more accurate values if you draw out the parse but it's easier to exlude and manually calculate noncrit averages if you do ~50 hit parses.
    You aren't accounting for IAD2. That increases Hot Shot to a 1.26 multiplier vs 1.05 for AA's. If you do the math, with your numbers, AA's are about 84 potency.
    (1)

  7. #7
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Haxetc View Post
    You aren't accounting for IAD2. That increases Hot Shot to a 1.26 multiplier vs 1.05 for AA's. If you do the math, with your numbers, AA's are about 84 potency.
    when You are turning potency into Damage, You can compare AA with skills, because currently determination for AA is nerfed when turn potency into damage, just for AA.

    AA have 100 potency by default every 3 seconds, (Every weapon modifies this), but right now, like I said, AA is taking less Determination than skills when turn it into Damage.
    (0)

  8. #8
    Player
    Haxetc's Avatar
    Join Date
    Feb 2014
    Posts
    111
    Character
    Eastcoast Ping
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Should be noted that we're probably missing DPS on our Turrets. http://forum.square-enix.com/ffxiv/t...tion-Damage-II
    (1)

  9. #9
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Haxetc View Post
    Should be noted that we're probably missing DPS on our Turrets. http://forum.square-enix.com/ffxiv/t...tion-Damage-II
    I thought there was something fishy there (but for the wrong reason that I mentioned earlier)

    Since I thought AA was effected by IAD, but it isn't.
    Split Shot - 140*1.2 (168 Potency)
    Average AA Potency @ 80-84

    Puts AA @ Half Split shot where it measures.

    But Rook and Bishop still only measure at 80 and 60 compared to 96 and 72.
    (0)

  10. #10
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    @MasterChef

    Isn't comparing Hot Shot VS AA damage like comparing

    151 Potency (120 * 1.2*1.05) VS 88 Potency (84 *1.05)

    Which would give you your 60% difference.

    Which still means that Turret Damage is kinda low
    (0)

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