I've been checking daily for news of changes and even though it's nothing radical I feel really positive about trying the changes out and I hope this makes life as a Machinist a bit better for us!
Edit: Thanks for the guide![]()
I've been checking daily for news of changes and even though it's nothing radical I feel really positive about trying the changes out and I hope this makes life as a Machinist a bit better for us!
Edit: Thanks for the guide![]()

Wow, these GB changes are really good, GB should always be on now. Nothing really changes in the opener, as you'll still be weaving oGCDs I believe. Once the stats for the Alexander gear are known, the new stat weights will be calculated and BiS updated.
ricochet "nerf" makes me sad since its on a 1min cd and doesnt hit all that hard anymore compared to our other stuff especially on one more target but hey, that 10% buff and being able to pop it on/off at (almost) will is gonna be amazing
The overall increase to damage more than compensates for the potency nerf since MCH sustained DPS was the issue.
It was lagging about 20-% behind other DPS.
I think this brings it up nice.
I'm pretty sure just keeping it on is overall worse.
auto attack nearly hits 1 for one on skills and is 100 potency, we lose it.
testing it out the barrel seems to do nothing to turrets so can ignore them.
to gain 30% on potencies of 140,180 and 200
potenices with auto attack would be 240,280,300
potencies with no auto attack and 30% barrel 182,234,260
for being able to use a 180 potency move every 20 seconds you sacrifice about 8 shots of 40-60 potency.
It would be a good increase in damage if we could put it on then take it off after a combo of moves but now you cant take it off untill the recast is finished.
I'm pretty sure you haven't even tried it yet. MCH is monstrous now.I'm pretty sure just keeping it on is overall worse.
auto attack nearly hits 1 for one on skills and is 100 potency, we lose it.
testing it out the barrel seems to do nothing to turrets so can ignore them.
to gain 30% on potencies of 140,180 and 200
potenices with auto attack would be 240,280,300
potencies with no auto attack and 30% barrel 182,234,260
for being able to use a 180 potency move every 20 seconds you sacrifice about 8 shots of 40-60 potency.
It would be a good increase in damage if we could put it on then take it off after a combo of moves but now you cant take it off untill the recast is finished.

Friend gave me the wrong info so edited.I'm pretty sure just keeping it on is overall worse.
auto attack nearly hits 1 for one on skills and is 100 potency, we lose it.
testing it out the barrel seems to do nothing to turrets so can ignore them.
to gain 30% on potencies of 140,180 and 200
potenices with auto attack would be 240,280,300
potencies with no auto attack and 30% barrel 182,234,260
for being able to use a 180 potency move every 20 seconds you sacrifice about 8 shots of 40-60 potency.
It would be a good increase in damage if we could put it on then take it off after a combo of moves but now you cant take it off untill the recast is finished.
Last edited by Pluvia; 07-07-2015 at 08:09 PM.
Plus the recast timer is for putting it back on you can take it off at any point.
oh? I'm here right now at the training puppet in my garden unable to take it off until recast is on.
edit for proof:
https://dl.dropboxusercontent.com/u/...0gifs/look.png
see the circle on the barrel move telling me shut up I cant use it yet after pressing it with the barrel on?
Last edited by Rivez; 07-07-2015 at 08:11 PM.

This is not true. AA is not 100 potency in itself. AA is a ratio of a 100 potency attack over 3 seconds. The i190 weapon has a delay of 2.64s meaning that the potency of the AA it deals is relative to that. In this case, the potency of an AA from this gun is 88 potency (2.64/3.00 * 100 (to convert from a %)).
You'd want to adjust your numbers in the rest of the post to account for that change.
It also makes sense that the turret damage does not increase under GB because it's attached to your gun, not the turret.
"This is not true. AA is not 100 potency in itself. AA is a ratio of a 100 potency attack over 3 seconds. The i190 weapon has a delay of 2.64s meaning that the potency of the AA it deals is relative to that. In this case, the potency of an AA from this gun is 88 potency (2.64/3.00 * 100 (to convert from a %)). "
Ah I see and I also forgot to add the 30% buff to the 180 potency skill you can use.
But even with that it isnt doing any extra damage as such is it?
the changes would be:
potencies with auto attack would be 228,268,288
potencies with no auto attack and 30% barrel 182,234,260
for being able to use a 234 potency move every 20 seconds you sacrifice about 8 shots of 28-48 potency.
with that into account its like it doesn't actually do much of anything. You stay about the same only having casting timers now.
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