Page 37 of 127 FirstFirst ... 27 35 36 37 38 39 47 87 ... LastLast
Results 361 to 370 of 1386

Hybrid View

  1. #1
    Player
    SaintCartridge's Avatar
    Join Date
    Jul 2015
    Posts
    12
    Character
    Saint Cartridge
    World
    Cerberus
    Main Class
    Machinist Lv 60
    Hmmm wait, so u're saying Feint doesn't have a cast time with GB on? If that's true, then u mean u add Feint to the whole ''GB Ability-kit'' I believe.

    But are u suppose to squeeze Feint into ur non-GB rotation? I mean, I think you always get more benefits from trying to proc Split Shot
    (0)

  2. #2
    Player
    SaintCartridge's Avatar
    Join Date
    Jul 2015
    Posts
    12
    Character
    Saint Cartridge
    World
    Cerberus
    Main Class
    Machinist Lv 60
    I see. Thank you Ephier!


    RiceisNice I think wildfire has to be applied after the buffs.

    You are right, we loose a couple of seconds in DPS. But its better to loose that, than to loose the Wildfire itself.
    Cuz think about it, if you put wildifire first and buffs after, then you gonna go like, for example: split shot - blood for blood - slug shot - hawk eye - etc

    While if you put buffs first and wildfire after, eventhough u loose some seconds on the buff, u make the most of the wildfire, for example: split shot - blank - slug shot - ressemble - etc

    The thing is, you loose something in both cases, but if im not seeing things totally wrong, then I believe you DO have to put buffs up first.
    (1)

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by SaintCartridge View Post
    ...
    Now that I think about it, you could just apply gauss then the buffs. Though I'm still iffy on the downtime for just that. I can see it working for burst damage on vulnerability phases (again which do exist like coronas or liberation), but outside of that it's really cumbersome and iffy with the defense calculations on wildfire.
    (0)
    ____________________

  4. 07-02-2015 10:07 PM
    Reason
    It is too early and I have not had my coffeeeeeee

  5. #5
    Player
    SaintCartridge's Avatar
    Join Date
    Jul 2015
    Posts
    12
    Character
    Saint Cartridge
    World
    Cerberus
    Main Class
    Machinist Lv 60
    Yes in that circunstance Tsilyi I totally agree with you!

    But we can definitely confirm that, if Wildfire has a chance to go off, its always better to put buffs first then wildfire after, correct ?
    (0)

  6. #6
    Player
    SaintCartridge's Avatar
    Join Date
    Jul 2015
    Posts
    12
    Character
    Saint Cartridge
    World
    Cerberus
    Main Class
    Machinist Lv 60
    Hmm true. Using Gauss + buffs into that vulnerability phases of ravana ex is when MCH dps is gonna shine indeed! And that is advised for pretty much 99% of the any other boss content still to come.
    Unfortunately RiceisNice I can't discuss this matter further since I'm just gonna jump into Ravana Ex today for the first time (eventhough I've saw videos already).

    In regard to wildfire, I do believe Ravana's jumps do mess up the ability alot, not allowing it to go off and I thank you for bringing that up cuz Im totally gonna be looking at that during the fight.
    But if there's a chance for wildfire to go off when it has to go off, then I think we should always back it up with buffs first.
    (0)

  7. #7
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by SaintCartridge View Post
    ...
    Ravana has a lot of vulnerability phases where he takes more damage, and I'd argue that MCH has one of the better burst damage game with GB. It's a matter of holding off your cooldowns for the liberation channeling and timing up everything so you can load off everything and get wildfire to trigger before he buggers off.
    (0)
    ____________________

  8. #8
    Player
    SaintCartridge's Avatar
    Join Date
    Jul 2015
    Posts
    12
    Character
    Saint Cartridge
    World
    Cerberus
    Main Class
    Machinist Lv 60
    Caitlyn

    1 - In my opinion a reasonable DPS number for a MCH with ilvl 170 should be between 550-600 DPS. Now, a good MCH would go over those numbers obviously. But, if ur DPS is around those numbers I just said, then u're doing ur job to DPS bismarck down

    2 - I don't believe there is a best in slot right now, only because you have no gear to choose from. There's only one and is that one you have to get (in this case being the Law/Centurio Seals gear)

    3- At the moment, I believe GB should be use with ur Opening or at any circunstance where you can cast it without loosing any DPS. For example, when a boss is invulnerable because of some ability-animations he does or whatever. In the end, you would want to switch between GB when u have a window in which u cannot make DPS. Eventhough its all circunstancial

    4 - In that case, if u have GB up, use Feint and Gauss Round when it pops. If you dont have GB up keep spamming split shot cuz at least Quick Reload should be coming up soon
    (0)

  9. #9
    Player
    Caitlyn's Avatar
    Join Date
    Mar 2014
    Location
    Eden
    Posts
    5,440
    Character
    Geistherz Gungnir
    World
    Shiva
    Main Class
    Sage Lv 100
    Quote Originally Posted by SaintCartridge View Post
    Caitlyn

    1 - In my opinion a reasonable DPS number for a MCH with ilvl 170 should be between 550-600 DPS. Now, a good MCH would go over those numbers obviously. But, if ur DPS is around those numbers I just said, then u're doing ur job to DPS bismarck down

    2 - I don't believe there is a best in slot right now, only because you have no gear to choose from. There's only one and is that one you have to get (in this case being the Law/Centurio Seals gear)

    3- At the moment, I believe GB should be use with ur Opening or at any circunstance where you can cast it without loosing any DPS. For example, when a boss is invulnerable because of some ability-animations he does or whatever. In the end, you would want to switch between GB when u have a window in which u cannot make DPS. Eventhough its all circunstancial

    4 - In that case, if u have GB up, use Feint and Gauss Round when it pops. If you dont have GB up keep spamming split shot cuz at least Quick Reload should be coming up soon

    Thanks for your answers.

    @1.: I ve found some post about a guy who made 800 DPS and I m wonder if that is possible. I played Monk before and now I m feeling quite useless because of the huge loss of damage. Thats why I wanted to know, which DPS I shall aiming for.

    @2.: Well, thats good to know. It makes me feel like when 2.0 came out and ilvl 90 was the best to have ; )

    @3.: Yesterday, Bismarck Ex showed me, that we never get to the second phase while having GB equipped. Even with all cooldowns and skills, we never made it to break his Chitin Carapace. I used GB in my opening, but disabled it after the first adds are down. Then we made it without a problem.

    @4.: Ok, thanks. Sometimes, I wished I have a skill to bypass these moments (like the Monk does).
    (0)
    - Queen of Heal 2022 -
    Quote Originally Posted by Paulecrain View Post
    Damit du als Queen of heal natürlich deine königlichen Wünsche erfüllt bekommst. ♥
    Quote Originally Posted by Dicentis View Post
    Ich finde es eh schon krank, dass du Paules Zitat ungefragt verwendest und ich weiß, dass du nie eine Erlaubnis dafür bekommen hast!

  10. #10
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Caitlyn View Post
    ..
    1. They're doing 800 in Ravana, but the thing is, depending on when the fight ends, the numbers can be a bit skewed because of vulnerability phases. There's just so much downtime going on that can dilute the numbers a bit, or get reset and not account for the downtimes and factor in the vulnerability phases. If there's one thing MCH is good that, its burst damage with GB.

    3. There's no content that is rendered impossible by bringing in a MCH or two. Their dps is low, but not that low to the point that they become a liability for dps check.

    4. Full GB uptime is a dps loss (or a very small gain, either it's not justified for the attachment), unless you're trying to hold out for that last ricochet+gauss round.
    (0)
    ____________________

Page 37 of 127 FirstFirst ... 27 35 36 37 38 39 47 87 ... LastLast