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  1. #1
    Player
    Cascadi's Avatar
    Join Date
    Jun 2015
    Posts
    61
    Character
    Drowned Wednesday
    World
    Leviathan
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Whyabadi View Post
    Thank you for the guide. Lots of useful information here.
    How much of a dps loss do you reckon it will be to completely drop Gauss Barrel, Gauss Round, and Ricochet?
    I feel the additional dps (if any) doesn't justify the increase in complexity or the loss of mobility, whether during the opener or if full-timing Gauss Barrel.
    The DPS loss is 65380 potency to 70770 potency over 270s, which is about 8% decrease in potency.
    (1)

  2. #2
    Player
    Cascadi's Avatar
    Join Date
    Jun 2015
    Posts
    61
    Character
    Drowned Wednesday
    World
    Leviathan
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Ephier View Post
    Was looking over the opener posted,

    Pull

    -Dexterity Potion
    -Hawk's Eye
    Hot Shot
    -Blood for Blood
    -Hypercharge
    Lead Shot
    -Wildfire
    -Rapid Fire
    -Gauss Barrel (on)
    Split Shot
    -Ricochet
    -Gauss Round
    Slug Shot
    -Reassemble
    Clean Shot
    -Gauss Barrel (off)
    -Blank
    -Head Graze
    Split Shot

    Is there any reason you do not use blank and head graze before you turn off gauss barrel?

    i.e

    Pull

    -Dexterity Potion
    -Hawk's Eye
    Hot Shot
    -Blood for Blood
    -Hypercharge
    Lead Shot
    -Wildfire
    -Rapid Fire
    -Gauss Barrel (on)
    Split Shot
    -Ricochet
    -Gauss Round
    Slug Shot
    -Reassemble
    Clean Shot
    -Blank
    -Head Graze
    -Gauss Barrel (off)*
    Split Shot
    My bad on that typo, you're right, Blank + Head Graze should be used before Gauss Barrel goes off. Fixed that!
    (0)
    Last edited by Cascadi; 06-25-2015 at 02:29 PM.

  3. #3
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Cascadi View Post
    My bad on that typo, you're right, Blank + Head Graze should be used before Gauss Barrel goes off. Fixed that!
    What about Raging Strikes? Didn't see that in the list.
    (0)

  4. #4
    Player
    Cascadi's Avatar
    Join Date
    Jun 2015
    Posts
    61
    Character
    Drowned Wednesday
    World
    Leviathan
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Ryaz View Post
    What about Raging Strikes? Didn't see that in the list.
    It's used just before the pull.
    (0)

  5. #5
    Player
    MelvinK's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Ciel Wintermere
    World
    Tonberry
    Main Class
    Conjurer Lv 70
    Regarding Quick Reload, is it optimal to delay a bit (1-2 sec) in case we have slug shot proc?
    (0)

  6. #6
    Player
    Cascadi's Avatar
    Join Date
    Jun 2015
    Posts
    61
    Character
    Drowned Wednesday
    World
    Leviathan
    Main Class
    Machinist Lv 60
    Quote Originally Posted by MelvinK View Post
    Regarding Quick Reload, is it optimal to delay a bit (1-2 sec) in case we have slug shot proc?
    Here, I simulated it with 1000 simulations with two options over 270s.

    Option 1: Delaying QR for Slug Shot proc
    70811 avg

    Option 2: Not delaying on QR for Slug Shot proc
    70798 avg

    The difference is so small, that you can do whichever is more comfortable.
    (1)

  7. #7
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    So as I just learned, faint from DRG is instant cast while under the effect of gauss barrel.

    Also another thing in the opener, you have Wildfire -> Rapid fire -> Gauss.

    If you have higher latency I suggest you swap wild fire and rapid fires position so you do not get a cast time to put gauss barrel on (that you cannot cancel btw >:|)

    (sorry for nit picking) '-'
    (1)
    Last edited by Ephier; 06-25-2015 at 09:04 PM. Reason: added bits about opener.

  8. #8
    Player
    Cascadi's Avatar
    Join Date
    Jun 2015
    Posts
    61
    Character
    Drowned Wednesday
    World
    Leviathan
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Ephier View Post
    So as I just learned, faint from DRG is instant cast while under the effect of gauss barrel.

    Also another thing in the opener, you have Wildfire -> Rapid fire -> Gauss.

    If you have higher latency I suggest you swap wild fire and rapid fires position so you do not get a cast time to put gauss barrel on (that you cannot cancel btw >:|)

    (sorry for nit picking) '-'
    No problem at all, glad to hear the input!
    (0)

  9. #9
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Cascadi View Post
    No problem at all, glad to hear the input!
    Also, as I am not tech savvy in the ways of python, have you begun work on a rotation for gauss barrel only incase they do buff the damage or are you going to wait until you see the buffs? Opener changes every day is a nightmare for the muscle memory. +_+
    (0)

  10. #10
    Player
    Cascadi's Avatar
    Join Date
    Jun 2015
    Posts
    61
    Character
    Drowned Wednesday
    World
    Leviathan
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Ephier View Post
    Also, as I am not tech savvy in the ways of python, have you begun work on a rotation for gauss barrel only incase they do buff the damage or are you going to wait until you see the buffs? Opener changes every day is a nightmare for the muscle memory. +_+
    For a opener with Gauss Barrel on for the whole time, nothing would change other than Gauss Barrel not being toggled and Gauss Barrel being precast because the opener is assuming you can only weave in 2 oGCDs.

    The only thing I would have to calculate is comparing delaying Gauss Round by 10s and Ricochet by 30s to line up with buffs or not.

    Right now it's a 1.2x potency modification (20% increased damage), if they are only buffing the % of Gauss Barrel it needs to be 30% in terms of potency to make it higher damage than without autos.
    (0)
    Last edited by Cascadi; 06-26-2015 at 12:47 AM.

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