
Same here, i still have no idea of what to do after my open.
What are you guys doing? 1-2-1-3-2-1 plus oGCD?
Also, my best crit was a 1.8k (lvl55 + full buffs+pot) Clean Shot. Does anyone know if Wildfire can crit?
Last edited by Elizabeth; 06-24-2015 at 08:50 PM.
Once you blow all your cooldowns its pretty simple as waiting for procs and using them. My main concern is the damage tanks are putting out being so close to our damage if not higher (WAR is disgusting right now) I am not sure if we need a buff or they need a nerf.

Same here. But especially on that "after the open" phase, i feel so damn weak waiting for procs. Maybe we need a buff.
Also i'd like to point that we don't have reliable, controlled variables for the parses even if the ACT is accurate. People been complaining MCN damage is weak are all based on anecdote evidences or uncontrolled dummy testings. So, the distorted impression somehow spread and evolved into "facts" and its proclaimed as real on the internet since everyone is talking abt it. Ideally, we need to have an equivalent weapon for both BRD and MCN, both having the most optimal rotation etc.. to have a good comparison. I
Last edited by MelvinK; 06-24-2015 at 02:45 PM.
It has been updated for new jobs but last i heard ACT not able to pick up wildfire which is a significant dps. Can someone confirm this has been fix as of latest update?
Well there's a 3mins 30secs dummy parse floating around with 836 dps on MCH, which is pretty much what bard is sitting at as well.
Although i dont have a lvl60 MCN, i can tell from the abilities and rotation that MCN gain significant dps from wildfire/cooldowns stacking. The shorter the fight is, the more dominant is this "opening" dps. So I'd say the DPS is sort of "inflated". I'd actually be more interested with average DPS past 6-10 min to reflect a proper raid encounter length.
Last edited by MelvinK; 06-24-2015 at 04:15 PM.
Bard works the same way though.Although i dont have a lvl60 MCN, i can tell from the abilities and rotation that MCN gain significant dps from wildfire/cooldowns stacking. The shorter the fight is, the more dominant is this "opening" dps. So I'd say the DPS is sort of "inflated". I'd actually be more interested with average DPS past 6-10 min to reflect a proper raid encounter length.
I'd be curious to see how much of a % loss it is if you have your turret sing in comparision to bards -15% on songs.

I've load some parse with the hypercharge rotation, the DPS loss seems to be a bit higher (~17%), and don't forget that the bard have the FOE with no DPS loss and up DPS of mage/sumn/...
Also i've some things that bother me "again". The first one is "what type of damage we do" ? And the second one is on the opener you use ricochet, i've hear that ricochet is on one targe 400 potency i've not the skill yet so i don't know if it does 1 hit or 4 hit, if it's really that can it's be good to use reassemble on the ricochet ?
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