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  1. #1
    Player
    slak's Avatar
    Join Date
    Mar 2016
    Posts
    6
    Character
    S'lakshai Shikhu
    World
    Malboro
    Main Class
    Machinist Lv 60
    Map out your melds as if you don't need any accuracy, so crit > det > ss. Then go back and start replacing melds to hit the accuracy you need - replace skill speed melds first (if there are any), then det melds, then finally if you still don't have enough accuracy replace a few crit melds. Remember to factor in food.

    If you gave me an ariyala link to your gear, I could give a suggestion on specific melds.
    (1)

  2. #2
    Player
    EspeonCortez's Avatar
    Join Date
    Nov 2014
    Posts
    40
    Character
    Majestic Unicorn
    World
    Sargatanas
    Main Class
    Black Mage Lv 97
    I just have a few questions

    1.If there is only 2 mobs is it best to use bishop still?
    2.You said if there is 3 targets then put each one with lead shot, lets say there's 4 or 5 etc are you saying 3 is the maximum you want to put down to not lose out on dps time?
    3.For dungeons should i always be activating my buffs like BFB,HE,RS and not save em for the boss? this is a stupid question i know it just what i have been doing
    (2)

  3. #3
    Player
    Meui's Avatar
    Join Date
    Aug 2013
    Posts
    210
    Character
    Noi Ze
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by EspeonCortez View Post
    I just have a few questions

    1.If there is only 2 mobs is it best to use bishop still?
    2.You said if there is 3 targets then put each one with lead shot, lets say there's 4 or 5 etc are you saying 3 is the maximum you want to put down to not lose out on dps time?
    3.For dungeons should i always be activating my buffs like BFB,HE,RS and not save em for the boss? this is a stupid question i know it just what i have been doing
    I’m not going to pretend like I’m any sort of MCH expert or the like, but figured I’d try to answer some questions to the best of my ability!

    1. Personally I think it depends on how long these two mobs will be around, but generally I’ll use Bishop with 2+ mobs.

    2. I think this is another one where it depends how long the mobs will be around and also how much damage the party is doing overall. If things are dropping fast, it may only be worthwhile to put Lead Shot on one or two mobs at most—if at all. If they’ll be around for most of the duration, then in a pack of 4-5 I don’t usually Lead Shot more than 2-3. Primarily on bulkier targets that will likely be around the longest.

    3. What I try to do is activate my buffs throughout the dungeon/during trash pulls, but make sure they’ll be up and ready for the boss. Sometimes that means holding onto the buffs right before I know we’ll be coming upon a boss battle. This is a bit trickier when you DF because the flow of the dungeon may vary quite a bit depending on your party, but the first pull will usually help you determine how fast/slow the dungeon will progress! To be safe, in a dungeon where you’ll have plenty of trash before the boss I’ll pop Raging Strikes first since it’s got the longest timer and will come off of cooldown sooner that way. The others I usually keep coupled together being they share similar timers and are a bit shorter.

    And no question is stupid! Asking is how we learn and improve, and I myself would love to see how other MCHs answer these questions.
    (1)
    Last edited by Meui; 12-26-2016 at 04:53 PM. Reason: post limit

  4. 02-13-2017 05:52 PM
    Reason
    moved

  5. #5
    Player
    enthauptet's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    719
    Character
    Judy Hopps
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    (0)

  6. #6
    Player
    Johaandr's Avatar
    Join Date
    Nov 2015
    Location
    Ul'Dah
    Posts
    642
    Character
    Bell Jee
    World
    Phantom
    Main Class
    Scholar Lv 90
    Heya could any1 post the current Bis for mch? Need to know what to farm or collect xd
    Got the alex gun so fire up the current bis :3
    (0)

  7. #7
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by arctic View Post
    does turret damage count towards wildfire?
    I'm sure I read somewhere that it does.
    (0)

  8. #8
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by arctic View Post
    Just a friendly reminder to be careful with sharing your personal information with people you meet online. Professional, please seek help if you're thinking about doing anything rash.

    Also if you're the best then post some numbers please.


    Bonus: I had a question for whom ever might know - this might have already been answered and I've over looked it - does turret damage count towards wildfire?
    Nope, turret damage is not included in Wildfire right now.
    (0)

  9. #9
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70
    I don't know if this has been covered in the previous 78 pages of this thread, but:

    Ammunition priority should look like this:

    Do I have a Clean Shot proc + Ammunition?
    Use Split Shot.

    Do I have a Slug Shot proc + Ammunition?
    Use Slug Shot.

    Do I have no procs + Ammunition?
    Use Split Shot.

    Do I have a Clean Shot proc + No Ammunition?
    Use Clean Shot.
    Strictly speaking, this priority would indicate that if you had a Clean+Slug proc up with ammo remaining, you would spam Split (or maybe Slug?) until you ran out of ammo, then use Clean. There is no solution above where you have ammo and use Clean.

    So there should be one entry at the front that says:

    Do I have a Clean Shot proc + Slug Shot proc (regardless of ammo)?
    Use Clean Shot.
    (0)

  10. #10
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Greywolfamakir View Post
    Nope, turret damage is not included in Wildfire right now.
    Yes it is. Have only your turret attack a dummy, throw wildfire on it and it won't do 0 damage.
    (0)

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