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  1. #1
    Player
    girlsimulation's Avatar
    Join Date
    Aug 2015
    Posts
    18
    Character
    Vinegar Vinegar
    World
    Balmung
    Main Class
    Paladin Lv 60
    Has anyone tested a 3-ammo opener like

    (qr 3 ammo) (buffs) hot shot>POT>lead shot>WILDFIRE>split shot>RELOAD>slug shot>REASSEMBLE RICOCHET>clean shot>RAPID FIRE GAUSS ROUND>split shot>HEAD GRAZE>slug shot>BLANK>split shot>clean shot>QR>slug shot>(wildfire explodes)?

    I've been toying with the idea and I've had okay results with it, but parses are inconsistent enough that I don't really like to rely on my own wildfire numbers alone.

    e: I think you end up trading an unbuffed, no-ammo 50% clean shot/50% split shot for a buffed, reloaded split shot, which is a gain of about 80 potency under wildfire on average. That's a potency gain of about 20 overall, so obviously it's not gamechanging.
    (0)
    Last edited by girlsimulation; 09-13-2015 at 08:28 AM.

  2. #2
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by girlsimulation View Post
    snip
    If you got time for a 3-ammo opener, you may as well go for a 5-ammo opener using quick reload to refresh the timer. If reload isn't up before pull: Use 3 skills -> Quick reload -> Use another weapon skill -> Reload -> continue. Otherwise continue per usual.

    Ideally you'd want to start with:
    Reload -> Quick reload every 15s till Reload is up -> Pull -> Quick reload before reload if you think you'll lose your ammo stacks and cannot use reload without waste. But this involves a 50-58s pull macro, which is worse than a ninja huton macro. For those with a warrior buddy: Warriors may actually thank you for a 50s pull macro, as they may have one as well for "the ideal opener"
    (0)

  3. #3
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by girlsimulation View Post
    Has anyone tested a 3-ammo opener like

    (qr 3 ammo) (buffs) hot shot>POT>lead shot>WILDFIRE>split shot>RELOAD>slug shot>REASSEMBLE RICOCHET>clean shot>RAPID FIRE GAUSS ROUND>split shot>HEAD GRAZE>slug shot>BLANK>split shot>clean shot>QR>slug shot>(wildfire explodes)?
    If you play in EU, doing your opener, the last slug shot is out of wildfire...EU servers, we are waiting for them !!!
    (0)

  4. #4
    Player
    girlsimulation's Avatar
    Join Date
    Aug 2015
    Posts
    18
    Character
    Vinegar Vinegar
    World
    Balmung
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Lyrica_Ashtine View Post
    If you got time for a 3-ammo opener, you may as well go for a 5-ammo opener using quick reload to refresh the timer. If reload isn't up before pull: Use 3 skills -> Quick reload -> Use another weapon skill -> Reload -> continue. Otherwise continue per usual. <snip>
    I'm not a fan of the five ammo opener because of where it puts your reload CD, but that might just be me being picky. I'll have to play around with it more.

    Quote Originally Posted by Greywolfamakir View Post
    If you play in EU, doing your opener, the last slug shot is out of wildfire...EU servers, we are waiting for them !!!
    I have <30ms ping, so...my condolences.
    (0)

  5. #5
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    842
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    If you're like me and are too lazy to do any pre-pull ammo openers at all, you can still do what I do and do a "1-ammo opener" which does not require you to change anything at all. It's the standard single gauss round opener from the Shots Fired google doc.

    Just put QR at the start of the pre-pull sequence (bfb, he, hc, rs) and it will come off cooldown exactly at the same time you use it in a normal opener. I really mean exactly, refer to the notation below - it's pretty much 15 seconds on the dot.

    You get 20 more potency on the first Hot Shot, that's it. Nothing special, but at the same time it requires practically no thinking or setup timing at all, just start your pre-pull sequence 1 GCD earlier with QR.

    QR, bfb, he, hc, rs
    hot / pot
    lead / reload
    split / wf
    slug / reassemble, ricochet
    clean / rapid fire, QR
    split / gauss round
    slug / head graze
    split / blank
    clean /
    slug
    (0)
    Last edited by Myon88; 09-13-2015 at 11:14 PM.

  6. #6
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    In raids you pretty much always have to wait a minute on SMN/SCH Aetherflow and maybe some other CDs anyway so it shouldn't be a big deal. In dungeons though yeah just flow with whatever you got.
    (0)

  7. #7
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    842
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Yes you pretty much have to wait, but I'm that lazy. It's downtime I'd gladly take advantage of to rest - I'd much rather be doing my own thing tabbed out, or stretching and puttering around my room instead of staring at my timers alongside the SMN and SCH.
    (0)

  8. #8
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Myon88 View Post
    Yes you pretty much have to wait, but I'm that lazy. It's downtime I'd gladly take advantage of to rest - I'd much rather be doing my own thing tabbed out, or stretching and puttering around my room instead of staring at my timers alongside the SMN and SCH.
    /ac "Reload" <me>
    /p Reload 50s<wait.15>
    /ac "Quick Reload" <me><wait.5>
    /p Ready in 30s<wait.10>
    /ac "Quick Reload" <me><wait.5>
    /p Ready in 15s<wait.5>
    /p Ready in 10s <se.10><wait.5>
    /p Ready in 5s <se.14><wait.1>
    /ac "Quick Reload" <me><wait.1>
    /p Ready in 3s <se.14><wait.1>
    /p Ready in 2s <se.14><wait.1>
    /p Ready in 1s <se.14><wait.1>
    /p Ready! <se.3>

    I never got to use it because I'm always the designated healer for raids, though :P
    (0)

  9. #9
    Player

    Join Date
    Nov 2014
    Posts
    389
    to continue on the note of an older post on the subject of stance dancing

    rather than full time stance dancing lately, i've just been doing something a bit more easy (and also more rng, but pretty rewarding when it pays off)

    drop gauss after a procced slug/clean shot where you have no other oGCDs to use in that time period. if you get an auto right as you drop it, you are on pace to get 2 autos for the duration of 1 GB off ws; after that, you turn GB back on before your GCD has a chance to catch up to your auto timing. so for example

    clean shot->gauss off+auto->split shot+auto>gauss on>etc

    the concept is that, if you have no oGCDs and drop gauss after an instant cast skill, you have effectively a 3.5s~ window to get autos in; so if the timer is friendly, you can get 2 attacks in that window, then put GB back on before your GCD can catch up.

    worst case scenario, it's still a pretty low risk dps increase if the timing is off and you only get one shot. this is the issue i had with stance dancing in certain places before; if you turn it off after like a split shot, or after a slug/clean shot that has an oGCD after it, there's a chance that your autos will fall behind your GCD, and by the time you put GB back on, you end up with a DPS loss since you missed an auto. with this, in the best case you get a nice chunk of dmg added on; worst case, it's practically a guaranteed dps increase still, and you can be fairly confident that your autos will maintain a 1:1 ratio with your GCD in that situation.

    edit: video on it -> https://www.youtube.com/watch?v=NRrOK6pWz0w
    (1)
    Last edited by Aiurily; 09-14-2015 at 05:20 PM.

  10. #10
    Player
    SpecialKK's Avatar
    Join Date
    Dec 2013
    Posts
    172
    Character
    Kulit Kulitin
    World
    Adamantoise
    Main Class
    Culinarian Lv 70
    Hi I'm trying out by mch and I see first post is last updated in july. Is this not affected by last patch and still good?
    (0)

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