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  1. #1
    Player
    ElasmoFan's Avatar
    Join Date
    Dec 2013
    Posts
    126
    Character
    Seirenes Seabringer
    World
    Faerie
    Main Class
    Machinist Lv 90
    Question for you guys. With all the cooldowns / procs I have to keep an eye on, as well as boss mechanics, I'm noticing having trouble keeping an eye on my dots / buffs and letting them run out. Anyone else having this problem? Is there a solution that you guys have found such as moving hotbars or something? I'm trying my best to pay attention to everything but sometimes there's just so much going on I forget about one thing or another.
    (0)

  2. #2
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Hot Shot is the same timer as Lead Shot.
    When you refresh Hot Shot, refresh Lead shot.
    (0)

  3. #3
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    847
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    On a related note, I remember people talking about shot damage occasionally not being added to Wildfire if you hit the target too near Wildfire's expiration time (say, the last second or something). Be it due to latency or whatever.

    This might be me being superstitious, but I've completely stopped seeing this happening after I started tacking a throwaway ogcd like Leg/Foot Graze to the end of the last Slug Shot. It feels like it gets the game to update the stack better, compared to Slug Shot, [Empty GCD] which just feels iffy to me sometimes. Your other damaging ogcds are on cooldown at this point so you lose nothing by doing it.

    It seems similar to that other superstition of hitting a boss with something after stepping out of an AoE, to get the server to update your position promptly.

    Again, whether these are nonsense beliefs or have some basis in reality I don't know enough about the game's networking to say. I thought I'd just throw it out, I've not had any 'accidents' with Wildfire since.
    (0)
    Last edited by Myon88; 08-23-2015 at 04:47 AM.

  4. #4
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Anyone else having a problem with some bosses going invincible before Wildfire goes off? I see it mostly in Neverreap on the first and third boss. Especially in a good group when you're killing the boss really fast, you usually don't even get 15 seconds in between invincible phases for Wildfire to be used, much less your entire buff phase. Really kills damage on those fights. Obviously, being dungeons it doesn't matter as much, but it's still really annoying. I know how BLMs feel when they lose Enochian because of it.
    (0)

  5. #5
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    847
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Precisely, I agree with you and that is the rationale behind my opener as well.

    I was replying to Ryaz up at the top of this page:
    "The extra turret shots would be nice... If they counted as part of Wildfire. Everything I've read says turrets don't add any damage to Wildfire at all. "
    (0)

  6. #6
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Myon88 View Post
    Precisely, I agree with you. I was replying to Ryaz up at the top of this page.
    Ah okay. Also the reason I do not use gauss round in the pre opener is because rapid fire speeds up the GCD to the point where gauss round won't be back up until after wildfire exploded. So I would have to test both of those openers as well. I already spent a good 6 hours doing openers this morning, then you bring that up. orz
    (0)

  7. #7
    Player
    girlsimulation's Avatar
    Join Date
    Aug 2015
    Posts
    18
    Character
    Vinegar Vinegar
    World
    Balmung
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Ephier View Post
    Ah okay. Also the reason I do not use gauss round in the pre opener is because rapid fire speeds up the GCD to the point where gauss round won't be back up until after wildfire exploded. So I would have to test both of those openers as well. I already spent a good 6 hours doing openers this morning, then you bring that up. orz
    What about popping rapid fire right after lead shot? It speeds up your split shot so you'll only have about 1 second of wildfire without all your buffs, but that 1 second is also enough time for gauss round to come off cd and for you to use it.
    e: no, this doesn't quite work. b4b and he definitely still drop off before your last gcd in wildfire.
    (0)

  8. #8
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by girlsimulation View Post
    What about popping rapid fire right after lead shot? It speeds up your split shot so you'll only have about 1 second of wildfire without all your buffs, but that 1 second is also enough time for gauss round to come off cd and for you to use it.
    e: no, this doesn't quite work. b4b and he definitely still drop off before your last gcd in wildfire.
    Also note, using RF first allows for you to pot without clipping after hot shot, as you will have the full 1.5s of GCD compared to casting and have 1s or less.
    (1)

  9. #9
    Player
    Lavieh's Avatar
    Join Date
    Aug 2012
    Posts
    304
    Character
    Ellunavi Sevald
    World
    Sargatanas
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Ephier View Post
    Also note, using RF first allows for you to pot without clipping after hot shot, as you will have the full 1.5s of GCD compared to casting and have 1s or less.
    You also lose a whole GCD within Wildfire.
    (0)

  10. #10
    Player
    Haxetc's Avatar
    Join Date
    Feb 2014
    Posts
    111
    Character
    Eastcoast Ping
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Ephier View Post
    Also note, using RF first allows for you to pot without clipping after hot shot, as you will have the full 1.5s of GCD compared to casting and have 1s or less.
    There is no chance that you aren't clipping a GCD by using a pot after HS with RF up. The time you are unable to use a WS after using a pot is like 2 seconds or so. Maybe it's possible with JP latency but Medicine and Food make it take forever to cast a new GCD. Also, do you have any proof that opening with RF ends up as higher DPS? I find it hard to believe seeing as how I'm pretty sure I played with that a long time ago but I'm not 100% sure. Not saying you're wrong. Just saying that I would like something more concrete than just word of mouth.
    (0)

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