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  1. #1
    Player
    Sapphidia's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    What I'm hearing from people playing DRK at the moment is that Darkside is very very easy to keep up with no bonus piety, just using the few mana regen skills the class has. It seems it's only more complicated to keep up once you get Dark Arts.

    It definitely seems like pure VIT is the way to go for DRK for progression tanking like all tanks. Once you get enough Vit to feel comfortable tanking though I guess we'll need more complicated theorycraft to work out whether flat STR or more PIE for greater Dark Arts use will equate to higher damage/threat. My gut feeling has me thinking that Dark Knights will be able to tank just fine with a base level Piety and STR/VIT will be their main stats, similar to how paladins and bards get by just fine without any... but Yoshi did mention needing PIE at some point in a live letter so I guess we'll see.
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  2. #2
    Player
    Gorlioliolio's Avatar
    Join Date
    Aug 2013
    Posts
    135
    Character
    Shaggy Grant
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Dark arts being used consistently does make it a challenge but it's not overly hard, and I still don't have the 60 skill which is also supposed to be an mp recovery skill.

    Currently on trash I try to avoid using dark arts and stick to blood price+unleash spam until it wears off, then transition into combos, usually syphon>souleater because my agro is sufficient at that point and every little bit helps the healer, also it's a whole 10 less potency so your damage doesn't really suffer.

    On bosses I enmity combo twice using dark arts, pop it immediately before I start the combo and it drops at end, but blood price right after popping the first dark arts. Then switch between enmity and mp regen combos, if boss is casting anything delirium, if not just souleater. Enmity is usually enough at that point that I use dark arts exclusively for the souleater boost, have crit for 1k+ so the heal is pretty decent with it.

    Edit: forgot dark arts>dark passenger, wasn't really using it in pre-50 dungeons because it felt like a waste of 40% of my mp for 3 mob pulls but in the high roulette its awesome mitigation+damage on big pulls
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    Last edited by Gorlioliolio; 06-20-2015 at 08:37 PM.