Quote Originally Posted by PocketFox View Post
This question comes up every single time any MMO launches any expansion ever. The servers are designed to handle an average amount of traffic, and expansion launches are basically the exact opposite of that. People who demand the company just "get more servers" are basically demanding an expensive, permanent, and not-guaranteed-successful solution to what is a very temporary problem.

It's frustrating as all seven hells, but this is a case where we should just bite the bullet and wait it out.
While you hit some valid points, successful MMORPG's have adopted the practice of maintaining Healthy server populations across the board, either by having additional overflow servers always available for times such as these, condensing or offering free transfers off servers to even populations (entire guilds/FC's too), implemented permanent layering of zones(copies of the same zone to split up the population and ease server congestion).

Some of us would be more understanding if this was SqEx's first venture into the MMORPG territory, however it is not, the main stopping block here is SqEx's business practices.