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  1. #71
    Player
    SpiritMuse's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    1,012
    Character
    Lelane Lavellan
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Croisciento View Post
    Something that people do not really understand is that it's hard to put a higher potency on slug shot and clean shot, because it would mean that if you dont have any luck your DPS would be way lower than if you had some. Some may also forgot we have a turret and we still don't know (really) what's their DPS on a extended period of time.
    I dunno. It seems to me they should have a higher potency exactly because they don't proc often. To make up for all the times you have bad luck.

    And Heartbreak needs to have its cooldown halved. On bard I can use Misery's End on almost every mob in a trash pack, Heartbreak I can only use on the first because it's not even close to being up yet by the time it becomes usable on the rest.
    (1)

  2. #72
    Player
    RazeLandale's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Raze Landale
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by SpiritMuse View Post
    And Heartbreak needs to have its cooldown halved. On bard I can use Misery's End on almost every mob in a trash pack, Heartbreak I can only use on the first because it's not even close to being up yet by the time it becomes usable on the rest.
    Buffs may be in order, but I'd leave heartbreak. At least the way it is it's not a TOTAL copy/paste.

    Actually what *I'd* do is remove it entirely, because mch shouldn't be taking brd moves that aren't essential to fill it's spot in a raid. That's unlikely to happen though.
    (0)

  3. #73
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by RazeLandale View Post
    Buffs may be in order, but I'd leave heartbreak. At least the way it is it's not a TOTAL copy/paste.

    Actually what *I'd* do is remove it entirely, because mch shouldn't be taking brd moves that aren't essential to fill it's spot in a raid. That's unlikely to happen though.
    Considering Ninjas have Assassinate, which is a similar mechanic (just slightly higher potency on four times the cooldown), I agree. That makes three classes with 20% or less finishers moves and no consistency between them.
    (0)

  4. #74
    Player
    SasakiNori's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Lanaya Valerian
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Quote Originally Posted by Ryaz View Post
    Considering Ninjas have Assassinate, which is a similar mechanic (just slightly higher potency on four times the cooldown), I agree. That makes three classes with 20% or less finishers moves and no consistency between them.
    It's a physical class type of thing. Dragoon, Monk, Warrior and Paladin have one too. The only classes that don't have a 20% finisher are the casters.
    (1)

  5. #75
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by SasakiNori View Post
    It's a physical class type of thing. Dragoon, Monk, Warrior and Paladin have one too. The only classes that don't have a 20% finisher are the casters.
    MNK doesn't have one unless you crossclass warriors execute
    (0)

  6. #76
    Player
    SasakiNori's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Lanaya Valerian
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Quote Originally Posted by Slirith View Post
    MNK doesn't have one unless you crossclass warriors execute
    They don't have one because they can crossclass one yes. and there's no reason to not crossclass free extra damage.
    (0)

  7. #77
    Player
    LoreChief's Avatar
    Join Date
    Apr 2015
    Posts
    65
    Character
    Arrietti Munition
    World
    Leviathan
    Main Class
    Sage Lv 90
    I think all the execute skills should have some sort of secondary effect like Mercy Stroke. Something like;

    * Assassinate: If enemy dies within 3 seconds of use, cooldown is refreshed.
    * Misery's End: If windbite/venom active on enemy and they are below 10% HP, they instantly trigger for an additional 50 potency each.
    * Heartbreak: If enemy dies within 3 seconds of use, Quick Reload cooldown is refreshed.
    * Mercy Stroke: same thing, but changed to proc within 3 seconds of death instead of having to be *THE* killing blow.

    That's just me though. I don't like when all skills are the same.
    (1)

  8. #78
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    It would seem that this thought and concern is voiced elsewhere!

    The word has gotten out, let us all hope that the developers help us!

    I want to love this class, and I love so much about it but it needs help!

    http://forum.square-enix.com/ffxiv/t...ious-attention
    (0)

  9. #79
    Player
    LittleArrow's Avatar
    Join Date
    Apr 2011
    Posts
    681
    Character
    Little Sprinkles
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    I completely agree that this class needs serious attention. There are so many issues atm that are holding this job back that I feel were put in place when this job was tested with a machine playing it in a vacuum with optimal testing capabilities (like attacking a dummy).

    The job feels very unfinished and in serious need of editing. There are way too many useless skills that's convoluting this class. SE, please look at MCH before Alexander and give it a buff so we can raid with this job until you get more of a chance to fix it properly.
    (2)

  10. #80
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LittleArrow View Post
    I completely agree that this class needs serious attention. There are so many issues atm that are holding this job back that I feel were put in place when this job was tested with a machine playing it in a vacuum with optimal testing capabilities (like attacking a dummy).

    The job feels very unfinished and in serious need of editing. There are way too many useless skills that's convoluting this class. SE, please look at MCH before Alexander and give it a buff so we can raid with this job until you get more of a chance to fix it properly.
    I agree fully, I am glad Alex is release later because at present Machinist will NEVER be taken to it in any organized group play.

    In terms of useless skills? Man oh man we have a lot, and they take up premium skill slots that other classes get godlike skills in.
    Eg: That 25% "damage accumulated timebomb" does nothing. And it wastes a skill AND A TRAIT.

    Eg: Mindbreak/Dismantle
    Eg: Hotshot with 5%... 5%... is a joke.

    And a few others come to mind but these are the paramount glaring examples
    (1)

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