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  1. #1
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LoreChief View Post
    Dismantle and Rend Mind share a cooldown. They are only 5% and 90s CD though. They should either combine the effects or make them each 10%.

    Gauss Barrel seems like a neutered version of Wanderer's Minuet. Only we don't get the arsenal of insta-cast skills that WanMin Bards have. We get.. Gauss Round (200 potency again!)

    RapidFire should be at least 5 skills, not just 3.

    Wildfire sounds cool but is very underwhelming in reality. It doesn't have an animation, sound effect, and I don't even think the damage shows up in floating text either...

    Too much time staring at the hotbar on the main combo. The way they worded these skills in the live letter made it sound like; "Use the skill and have a 50% chance to proc its secondary effect. If it doesn't proc the first time, it'll proc on the second time" - sort of a failsafe. Thats not what we got though, and its resulted in me having to stare a procs instead of enjoying the visuals.
    I pick up classes pretty quickly (not bragging, I just do) and I also still have to stare at the bar. It makes things very boring when you're literally staring at hotbars instead of the actual fight. It's like you're playing a mini tactical game mode.

    Which then you look at bard that is 90x easier with the same benefits and wonder why the hell you're doing it?

    For the record I got MCH up to 50 and quit it. If I want to do DPS I will either go summoner or I will level Bard. Machinist is not even close to viable for how much effort it takes to play. The buffs are weak, the debuffs are weak (5% values for real on these all on long cooldown timers!!?!?!?! WTF!!?!! AT LEAST MAKE THAT HORRIBLY LOW VALUE CONSTANT), the 1-2-3 combo requires constant staring at hotbars and for what? Bard does the same damage.
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    Last edited by SovereignAegis; 06-22-2015 at 03:19 AM.